drtechno

drtechno

Joined Member # 2369160
0 Posts 0 Replies 5,040 Reputation

That's why I couldn't understand all of the "no diagonal scroll" whining in the forums. Who needs it? I edge scrolled once. It was too slow for me. I never went back. Turn up your edge scrolling speed if its too slow. So its okay to click drag 20 times to scroll across the galaxy? Thats just lame. Allow me to edge scroll diagonally like EVER

182 Replies 759,386 Views

Thank you very much for your help. I was suspecting as much as I am on the second mission and they do have an introductory sort of feel to them (which is GOOD). Thanks everyone

4 Replies 5,299 Views

I'm playing the campaign game.. is it just me or do I not see 'ship shields' as a researchable topic. I research defenses, and it talks about all three defense types, but then I only see armor as an option to research. Where are the shields and missle defenses? For that matter, where are the mass drivers and missle weapons? Thanks

4 Replies 5,299 Views

There are at least some anomalies that are visible on the minimap (if you turn on the 'show anomalies' option) while they are completely invisible on the main map. I assume this is an error and the graphics are missing, so they don't show up. I can send you the savegame file if you need to investigate it further. Should be an easy bug to fix.

0 Replies 3,249 Views

They took that out as the screen would scroll every time you clicked on turn or menu, very distracting. Its no different now if you hit the screen edge.. the buttons are not on the screen edge, so unless you are very uncoordinated, it shouldnt matter.. The screen edges scroll anyway, they don't need t

25 Replies 14,840 Views

You cannot scroll the map diagonally by moving the mouse to the diagonal corner of the screen. I dunno, but that is something most 'map type' strategy games let you do. Is there any way this can be put in? Developer Note: We took diagnal scrolling out because it was annoying players who hit the turn button. We can look at putting in some sort of sensitivity option later. <S

25 Replies 14,840 Views

Correct. The initial alignment is fixed. But in game events can modify the alignment of the AI. There is a gameplay example on the board somewhere where there was a peoples revolt which turned the Drengin from evil to good mid-game. An interesting development However, once you choose your alignment through the appropriate research, can it ever change again based on decisions you make ?? And if it can, then what happens to th

19 Replies 11,227 Views

What happens if you have an alignment shift of evil to good or good to evil as was demonstrated in one of the gameplay examples?? What I mean, is what happens to your alignment specific buildings ?

19 Replies 11,227 Views

Well.. at least they included the tutorial info/movies so that we can run through the tutorials before we get the game. Many tutorials with little time Looks good tho !! You DO know how to view the tutorials now, don't you ? Hint, use

0 Replies 3,875 Views

I think he is trying to ask what the square root calculates or why its used at all Not what a square root is, heh "non optimal" defenses are counted only as square root of their value. As opposed to matched defenses. Here is an example: Fighter attacks another fighter Fighter = beam attack of 4, beam defense of 4, missle defense of 4, massdriver defense of 1 The fighter's beam attack (rolled

20 Replies 22,866 Views

Can AA be forced to disable in the game? I'll probably be more than fine with an Athlon FX57 running dual 7800GTX's in SLI but here is a question thats been bugging me for the longest time that maybe you can resolve: Is there a difference between disabling AA in-game and then forcing it on using the driver (for example, to 8x +) versus setting the driver to "application controlled" and using the game to turn on A

56 Replies 36,463 Views

Darth Kyro, you are WRONG. Just kidding Awesome post. Thanks for the clarification. I understand the different weapon types being separate rolls against separate defenses.. but you're right the manual is unclear on how it calculates fleet attacks. Can you suggest to the developers to include something like your post in the 'More detailed info' section of the manual, or in the readme? Or at least on an FAQ on here? As it cha

25 Replies 27,544 Views

well, people with the rank of diplomat or amabassor are gamma testers. So they should know how the battle work Hehe.. true.. they SHOULD But people should also read the current draft of the manual As it addresses that exac

25 Replies 27,544 Views