To make things a bit more intersting, how about allowing the players to set up roadblocks to prevent steamrolling, such as a "poison pill" provision, or Shareholder loyalty hurtle, or minimum share block purchase, bad publicity modifier, etc - something to counter/trip up a player that's ahead of the pack. Also, alternative win conditions - the player with the highest market cap by a certain date wins, those with the strongest long term growth, etc..
Borg999
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What do you anticipate the system requirements will be for OWT? Also, the economic model should be as deep and dynamic as possible. Simplicity may draw more people in, but the hard core folks will be disapointed. And looking back to the fall of Capitalism II, make sure the economic models are bug free, because if they are broken, the game will crash and burn.... https://en.wikipedia.org/wiki/Capitalism_2</a
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