Bingjack

Bingjack

Joined Member # 2363085
3 Posts 61 Replies 15,906 Reputation

In the case of the Republic and Empire, it could be argued they use the same ships, the same tech, and for a time were ruled by the same man. Worth including twice? I am still of the opinion that the various mod efforts should first concentrate on scenario play. This means we'll actually get something playable a lot s

30 Replies 32,794 Views

And yes dersleeper, you can entertain yourself quite thouroughly thinking about how youd represent the capabilities of signature ships in game terms. Like what would an xwing fighter be? A tiny hulled craft with plasma weapons, and also a missle attack, and minor shield defense? In order to fit all that stuff on a tiny hull, it would actually require a decent degree of tech, so maybe the xwing wouldbr availible till later. There are all

30 Replies 32,794 Views

And yes dersleeper, you can entertain yourself quite thouroughly thinking about how youd represent the capabilities of signature ships in game terms. Like what would an xwing fighter be? A tiny hulled craft with plasma weapons, and also a missle attack, and minor shield defense? In order to fit all that stuff on a tiny hull, it would actually require a decent degree of tech, so maybe the xwing wouldbr availible till later. There are all

30 Replies 32,794 Views

Its a high concept mod. Would any of these intellectual entities exist in the same time space period as the others, if one were to speculate on such nonsensical matters? No. Its the novelty of the "What if" factor. And the "Culture" is not in, so we neededt worry about that.

30 Replies 32,794 Views

BTW, Im already being assailed by B5 fans telling em it should be "Vorlons" and not "Shadows". Like I said, Im not up on my B5 mythology...but I know there are a lot of fans of the series...this could certainly be decided.

30 Replies 32,794 Views

Well, fans of the respective IPs can argu all day that some Factions would be inherently more powerful than the others. The job of game makers and modders is to make sure that each is a relatively balanced, and playable option overall.

30 Replies 32,794 Views

Well, fans of the respective IPs can argu all day that some Factions would be inherently more powerful than the others. The job of game makers and modders is to make sure that each is a relatively balanced, and playable option overall.

30 Replies 32,794 Views

One of the strong points about community modding is that in exchange for doing work as a labor of love, and not for financial compensation, is the tremendous creative freedom you gain in return. Concepts that could never exist in the commercial world can be created and enjoyed by fans...helping to expand the paying fanbase of both the source game they were modded upon, and the Intellectual Properties they celebrate. IN Gal Civ 2, we h

30 Replies 32,794 Views

One of the strong points about community modding is that in exchange for doing work as a labor of love, and not for financial compensation, is the tremendous creative freedom you gain in return. Concepts that could never exist in the commercial world can be created and enjoyed by fans...helping to expand the paying fanbase of both the source game they were modded upon, and the Intellectual Properties they celebrate. IN Gal Civ 2, we h

0 Replies 3,590 Views

People that make forums posts with obnoxiously large text should be beaten about the neck and crotch region with cactus fronds. That being said...is the new functionality perfect? Of course not. Things can always be better. There are tons of things you could do to add functionality and ease of use to the ship designer, if you though in the long run, it would be worth the effort at the expens

33 Replies 33,010 Views

Space is not a finite area with "walls" that you cannot pass beyond, on a 2D plane. In fact, it is very much the exact OPPOSITE of that concept. But its represented in that over simplified manner in this "game" for the sake of fun and streamlined gameplay, and that applies to governments and any number of concepts in this game, or any other. The only thing "stupid" here is the making of forum threads with inflamatory titles, because this bit of common sense in game design that most

38 Replies 40,282 Views

The random events are just that...random. Sometime they happen, sometimes they dont...sometimes they happen often in the same game, sometimes not at all. Ive had plenty of random events playing from saved games. The "lucky" racial ability can affect whether or not you recieve some random events, or the types you recieve.

3 Replies 4,003 Views

I would post about my positive experience too, except that Im been far too busy playing the electronic download of the game that i pre ordered and pre loaded , so I only had a couple mb to dl today, and went off without a hitch. Right now Im trying to figure out how to get a squatting minor race off a class 17 world I just discovered.

2 Replies 6,632 Views

Wait a minute. Youre saying that you ordered the game for digital download on launch day, within hours of release, and its takign a while to download at the same time everyone and their sister is trying to download it? Thats just crazy talk mister. *goes back to playing his pre-ordered copy*

7 Replies 12,174 Views