puntarenas

puntarenas

Joined Member # 2186611
0 Posts 2 Replies 12,180 Reputation

I played some games with your mod and with it TotA was a lot of fun. While evil races seem to be a bit underpowered in the long run, all races tried their best in building up and expanding, so the A.I. players were a real competition on tough with maximum cpu usage. Thanks a lot MarvinKosh, great job and I wish Stardock would sign your mod for Metaverse submissions. One minor things I would love to see improved, it seems A.I. players never research the Alliances tech. As I alw

507 Replies 1,007,561 Views

I must admit I was a bit pigheaded. Because DA metaverse login is broken for me at the moment (I hope support can sort it out, tried all the known workarounds afaik) I gave MarvinKosh's Space Weapons Fix Mod a try. With that TotA was a lot of fun and I had some great games. The A.I. did well, even the evil players had their share before Terrans, Altarians or Torians began to dom

18 Replies 11,898 Views

Thanks and Happy Holidays! I hope that key didn't activate just once, because I already owned GalCiv2 Dread Lords, GalCiv2 Endless Universe (DA + TotA) as well as GalCiv2 Ultimate, but none of them on Steam so far. Nevertheless it came handy now, because GalCiv2 Ultimate from shop.stardock.com gives me some headaches at the moment and I hope DA-Metaverse works with the Steam version. [e digicons

2 Replies 3,502 Views

Thanks Sole Soul, good to know 2.01 is the final DA patch! However I tried reinstalling after cleaning up Endless Universe leftovers and then I also tried deleting sig.bin which allowed me to enter my account information and serial again. After that I did it once again folowing the procedure Nakor (Stardock) suggested to fix TotA-Metaverse problems (that I don't have, mine worked right from the beginning). More/better fix to make

4 Replies 10,536 Views

Did I say "nice, slick and user friendly"? [e digicons]:P[/e] Unfortunaltely I cannot start a Metaverse game with Dark Avatar: "Your serial number is not registered. You must register your serial number to play the metaverse." ( Screenshot ) TotA works fine and automagically connects to my Metaverse account. How am I supposed to register DA? Btw, Dark Avatar

4 Replies 10,536 Views

Just gave it a try and it works. I was allowed to download GalCivII Ultimate from within my account at store.stardock.com at fullspeed and after installing I had just to Copy&Paste my new serial number into an registration form. Nice, slick and user friendly. Unfortunately there is no menu within the game launcher to select which chapter one wants to play (Endless Universe had that feature), the launcher just starts TotA by default. Manually executing GC2DarkAvatar.exe from C:\Pro

4 Replies 10,536 Views

TotA comletely took the GalCiv fun away from me. Problem was I did not play Dark Avatar when it was released but instead got an extensions pack. Needless to say I wanted to play Twilight then, as it promised to be the best GalCivII experience with all those amazing features and several A.I. personalities. TotA unfortunately turned out to be unfinished in my opinion. The new features somehow just felt like randomly added checklist features lacking a fair amount of balancing and we all

18 Replies 11,898 Views

Hi! GalCiv II Ultimate will be on sale for just 13.35§ at December 22nd . I already own GalCivII Dread Lords as well as GalCivII Endless Universe (standalone expansion pack with DA and TotA) and both are registered at Impulse. Dread Lords shows up in my store.stardock.com account but is not downloadable from there (yet?), Endless Universe doesn't even show. Now that deal would offer me

4 Replies 10,536 Views

I guess the bakery does not reduce monthly maintenance cost by 1 Gildar, so please change the tooltip description. +1 Maintenance -1 Gildar per turn ... I am back playing GalCiv2 right now (Dark Avatar, as long as Frogboy didn't find the time fixing the completely broken Twilight A.I. ) and it seem

30 Replies 35,908 Views

I looked around and found an empty "Language" key right beside the ones your GC2langfix_64.reg created in my registry: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Stardock\Drengin.net\GC2EU Manuall setting it to "English" did the trick for me and now I can play. Thanks kyro!

13 Replies 19,944 Views

Tried the 64-bit registry file and also checked prefs.ini for desktop width/height. Still crashes as described in post #1. Clean english install of GC2 Endless Universe right now using Impulse: Debug Message: Version v2.02 Dark Avatar last updated on: Mon Dec 1 16:44:09 2008 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 12/12/2011, 21:41:33<br

13 Replies 19,944 Views

NVIDIA Inspector utilizes Nvidia's NVAPI which exposes driver functions to developers. It therefore works with any card that is supported by a corresponding Nvidia driver. http://developer.nvidia.com/nvapi To directly answer your question, NVIDIA Inspector will work with your GTX260 and a somewhat recent driver out of the 200 driver series. However SGSSAA performs best on the Fermi architecture (GTX480 and later), so you may want to try the AA-Bits with hybrid modes

4 Replies 10,952 Views

Maybe, but moving the camera I believe any flickering will also be obvious to you as human eyes are wary of motion and anomalies. Nature designed us that way. Just open those two screenshots in seperate browser tabs and switch between them while having a look on the shrub to the left of Relias for example. Transparent textures are there all over the place in Elemental and mo

4 Replies 10,952 Views

Stardock implemented an in-game anti-aliasing switch which works well. Once activated, polygon edges are smooth, which is a must have nowadays in my opinion. Unfortunately, transparent textures need more advanced filter techologies and Nvidia therefore provides three approaches at least. There are two Transparency-Antialiasing-Modes availiable within the driver control panel that are exlusively applied on alpha tests (TMSAA and TSSAA). Utilizing external tools like Nvid

4 Replies 10,952 Views

After following #120 and reporting back I restored elemental.xml and deleted the update size registry key again, so I was still on v1.1 and ready to try upcoming bugfix approaches. Today an Impulse update was availiable (3.28.618 build 1083) and after installing that it again showed a update size of 1,91gb, but I could hear it intensively verifying files on my harddisk. After that had finished, the correct update size of 8,64mb was reported. &nbsp

157 Replies 375,624 Views

Win7-x64 German followed the instructions above Elemental v1.1 -> v1.1 still requires 1,91gb -- [10.01.2011 17:34:58] ---------------------------------------------------- Context: Problem loading ImpulseTV (0) Message: Please ensure Adobe Flash for Internet Explorer is up to date. Player path not found in registry Build #: 1978 -- [10.01.2011 17:35:04] --------

157 Replies 375,624 Views

GalCivII: Sir, we successfully improved our miniaturization tech, so our hull size increased. https://www.galciv.wikia.com/wiki/Miniaturization Elemental: My Lord, our people no longer live in huts but in houses now. That means, we can feed more of them with the same amount of food.

118 Replies 324,321 Views

Where can I sign this petition? [e digicons]:thumbsup:[/e] What I would also like to see is "Auto resolve" using the same system as tactical battles, just in the background. Then please get rid of caravan micromanagement. I would prefer to see them automagically rebuild after some cooldown time when destroyed, but something needs to be done here. Needless to say that cooldown time could be extremely long and some techs (or a souvereign trait) may reduce this no

118 Replies 324,321 Views

[quote who="Malsqueek" reply="4" id="2852496"]Frankly, I think its a little silly that destroyed caravans don't re-spawn themselves, [...][/quote] Rebuilding them is boring micromanagement at it's worst, so that should change. It should still hurt to lose caravans though, so maybe re-spawn should take ~10 seasons and monsters that had a juicy caravan for dinner could stay around that trade route knowingly fresh food is on the way. Edit: How about changing the bo

19 Replies 12,236 Views