puntarenas

puntarenas

Joined Member # 2186611
0 Posts 2 Replies 12,180 Reputation

Didn't know about "unit turns", but I understand that this might be useful for people relying on "Auto turn". Easy solution: toggle the functionality with the "Auto turn" option in the game preferences, as ending "unit turns" doesn't make any sense if "Auto turn" is disabled. Another soultion would be configurable keyboard shortcuts. I would immediately switch and .

5 Replies 6,419 Views

Maybe the Warlord trait could exclude one heroe in your souvereigns army from XP split calculation (if the current mechanic is here to stay). Would be nice to have a body guard by my side without limiting my experience gains. Similar profession could be useful for a souvereign that goes the path of a gouvernor, Homeboy trait could grant experience to heroes in the same city as adventurers guild does.

24 Replies 14,950 Views

[quote who="Hawawaa" reply="26" id="3088796"] I think I get the 1000 turn thing. Remember GalCiv2 and some of the crazy scores you could milk given the time and patients. [/quote] Nothing wrong about the turn limit, but I would love to see something like Metaverse to track Elemental scores online. On the other hand this would keep people somehow away from playing modded games so it would be a two-edged sword if not implemented more open than Metaverse with it's strict

90 Replies 204,833 Views

Get some karma, Colonel! Good points and outstanding first post, although I don't know how far the whole mechanics are going to undergo radical changes anymore. [e digicons]k1[/e]

18 Replies 64,016 Views

Entangled ! With every move the archer's risk to get entangled increases. 1/N for the first movement 2/N for the second movement ... N might depend on the size of the battleground, but keep it tight as archers are meant to hold position. Defend them with melee units instead of moving them around like crazy (aka kiting).

218 Replies 400,298 Views

[quote who="Blight0r" reply="24" id="3079022"] Merchants? Roads? [/quote] ...and still have an eye on your huge empire to catch Napoleon on his forced march to moscow. I would prefer to have backland some kind of secured areas so we could concentrate on front lines, which nevertheless get vast on larger maps.

28 Replies 111,331 Views

[quote who="CdrRogdan" reply="20" id="3079009"] Quoting Remzer, reply 15 Map size changes the scope of the game. DsRaider summarized this fairly well. Even one point of speed increase for units based on map size is a bad idea.[/quote] I agree, but on the other hand there are problems to defend and therefore micromanage huge territories. The game should encourage players to concentrate on front lines. I would love to see a concept of "secure backcountry" (or more mart

28 Replies 111,331 Views

Here is another one. You can see ressources if you mouseover the settle button when a pioneer unit is selected or you can toggle it on/off permanently in the upper right corner where terrain informations are displayed. Please also add a hotkey for that!

2 Replies 4,635 Views

Imbuement has been removed from the game. I loved the flavor of it, but players didnt realize they could be casting spells with their champions. That is a bit sad. Not that the simple imbuement mechanic was anything special or fun, but it added flavor and made the souvereign kind of special. Wouldn't it be a nice tone to have a split screen triggered on recruiting like when you found your first city? Whenever a hero joins, you could show

144 Replies 344,621 Views

When you're at it, also support bluetooth heart rate meassurement to calculate our real-time heart rate and overall calorie consumption while playing. Seriously... I can't see any use of in-game clocks as long as dedicated devices are wide spread: http://www.amazon.com/Frog-Talking-Alarm-Clock-II/dp/B002NHI262

6 Replies 5,806 Views

You are probably playing an outdated version, as edge scrolling has been implemented recently. You might want to read this post for new beta testers: https://forums.elementalgame.com/416779 Current version as of today is 0.77

3 Replies 1,625 Views

1) On the strategic map, pressing should always end turns. This is not very reliable, sometimes it works and lots of times it doesn't. 2) Select your souvereign or a heroe and press "e" to get to the equipment screen. Press "e" again to close it, which doesn't work. Close it with your mouse and see it open again. Seems the the last keypress is still in the buffer. Could be true for other keyboard controls as well. By the way

2 Replies 4,635 Views

Combine it with another idea I read on the forums. Let's say each individual has to be attacked and taken down seperately, so for example a group of five spearmen would take at least five deadly strikes (read five rounds as long as a single attacker has no multiple attacks or area attack) to be taken out. Mages strong against armies and weak against melee Melee strong against mages and weak against armies. Armies strong against melee an

33 Replies 26,419 Views

I don't know of dedicated guides, but why not just having a look into Heavenfall's E:WoM-Mods to get an idea what can be achieved and how he did it: https://forums.elementalgame.com/forum/756 It may also be a good idea to get inspired by Heavenfalls attitude regarding the beta state of the game. Confusing the developers with reports on modding problems might be a bit counterproductive at this early stage: https://forums.element

6 Replies 44,384 Views

[quote who="pkaski" reply="78" id="3065462"]You should be able to get your s/n on the order history page, it's an expandable link right under the name.[/quote] No, because I wasn't supposed to get it that early and it was completely removed from my account again minutes later. However, it is back now besides the update to 0.76. [e digicons]:inlove:[/e]

115 Replies 149,373 Views

Wow! Stardock knows how to tease customers to death. Yesterday Fallen Enchantress showed up in my Stardock account for download all of a sudden, although I didn't pre-order and therefore only qualified for the second beta round starting on Thursday. Honest as I am I didn't care and tried to steal two days of beta access immediately. Unfortunately I did neither copy and paste my serial nor did I keep the browser window open and after the game was installed... you

115 Replies 149,373 Views