He's probably just overcompensating.
The_Regicide
But imagine the coolness factor of a whole planet SHOOTING BACK for a change! ... Yeah, OK, I'll shut up now :P
The SM could have the chapter superships-style warships from the Horus Heresy time for their superships. But since there were 20 of them and all of them are vastly different from one another, it's pointless to explain any details on them. Except they're all big. And powerful. Yeah, that's about it.
[quote]How do phase missiles work?[/quote] After the research is complete, a miniature version of the Strikecraft's phase drive called a Potprostorr Engine is installed into all the missiles capable of holding such a device. It is limited to missiles, because they can carry enough load to facilitate the engine's main phase drive, the power core(which is mostly one-use) and be fitted with a Space Matrix Cavitation Helix at the nose. That is why cannons cannot benefit from the Phase
The thing is, if Brazil, Russia, India or China ceased to exist, the world will feel MUCH greater effects than if the US suddenly disappeared. If the US disappeared, people would rise up a heck of a lot of dust over the internet, but eventually(within 2 months), everything the US gives the world predominantly(mainly movies, music and... well, that's it), would be replaced with products from France and the UK. Whereas the BRIC lands are irreplaceable. Even with their problems taken into account(p
Communism works flawlessly in near-post-scarcity societies. And heavily developed export-centered nations that are far ahead of the rest of the world. For example, if the USA or the EU adopted Communism and it's core tenents right now, they would manage to make it work. The big mistake of Communism was instituting it in rural countries, in countries that were just developing past the land-owner society.
BRIC. If you don't know what the term means, that means you'll be shocked within a few years. Greatly.
Impossible. The Replay function can not be made to rewind the game. In any RTS game. It doesn't work that way. Implementing it is not possible, because the replay is a procedural evolution of the game through recorded moves. If you wanted a rewinding replay, you'd need to basically write a whole new replay function from scratch that is a milisecond-by-milisecond query of all states, ship positions, facings, orders and results. Which is a stupid idea in itself, as a replay file of a game would be
They're making a failsauce game based on the Honorverse, so that might be a reason...
The US and the rest of the world should definitely boycott these Olympics, just like they did in 1936, when Nazi Germany did the exact same thing! ... Oh wait, they did nothing... The Olympics resumed as planned, Hitler had a big Aryan Domination plan which failed somewhere around the time Jesse got his third or fourth medal, and that was the end of that. And then, when war broke out, the Olympics were put on hold until 1948. Imagine that irony, the Olympic Games waiting fo
[quote]The important thing is that it looks like Capital Ship upkeep doesn't use economy supply and another upkeep do constant expenses. So if u up to build many capitals then make em all and keep all together for better performance.[/quote] I have no idea what you just said... And no to the suggestion. More options pre-game for customising fleet sizes, sure, but not removing or lessening the economic impact of fleet upgrades.
The only instance this kind of thing worked was for Dawn of War Pro. It worked there because it fixed GLARING imbalanced in the game, brought oodles upon oodles of content and reactivated things that weren't in the games like GM HWTs and things. Sins right now needs nothing like that. Mods like that only ever manage to do one thing, which is to break up the playerbase into the pros and the nots, which has an adverse effect on the multiplayer aspect and the attitude of the playerbase. I support a
I predominantly play Vasari, and my first cap is always the Eggacuator. It has pretty neat abilities, despite the incredibly weak colonization effect, and it later on very useful as a main attack vessel in a fleet. It's a colony ship that has a planet killing ability that instagibs unupgraded worlds, what's not to like? While the capship fab is building, I'm training 3 scouts and sending them around to see in which direction to take my Egg when it's done. I normally build the colony frigate
Yeah, you got David and Ignace right... Hmm, let's see... Ivan Vorpatril Jaqen H'ghar Pierre Aronnax
Now I know. I know for sure. Brad, you are evil. First you announce it for the holidays. I get all worked up over it. Then you delay it. And again. And now, just as the game was supposed to hit the internet, you delay it again. And give us screenshots. Screenshots of the most evil, scrumptious variety. Only to torment us further. You are evil.
[quote]If it's Vasari it looks pimp, all else are merely resources to be gathered.[/quote] Word, dude. Word.
Winston's from 1984 and Atvar is from Worldwar. I haven't a clue on the others...
Well, if you gently press the business end of your gun to their foreheads, stroke their hair, smile and slowly, peacefully pull the trigger, that would be a non-violent way to shoot someone. ...either that or I've been a very violent man.
Some people need to be taken out back and violently shot.
[quote]In Warcraft3 (cited because it's the best RTS ever made, especially for fluid unit control)[/quote] I wish I could say I stopped reading here... It was such a clear sign, but something inside me said "ignore it, read on"... There are some things that can be improved upon in the special abilities command system, true. Well, actually just one thing, command chaining. But it's not such a critical need, cause Warcraft 3 had it to offset it's "click this ability now sixteen
Yeah, and those two extra cobalts will cost you an arm in the logistics research and a leg in taxes lost.
It gets better... They're releasing mod tools, which will allow people to make mods that are free! Mods that SD and IC could have made serious money off!
Upgraded fleet always. Taxes and everything...
Pfffwt! Everyone knows hell is sexy! That's what they meant! P.S. WTF is so metaphysical or paranormal about defenestration!?
ID is, as mentioned, backed by people who are professional conmen who are, ultimately, backed by the Catholic Church. These men and women are professionals at raising such a huge amount of dust with a very limited manpower so that a simple trotting jockey in the desert looks like a 1000-stallion strong stampede from further away. ID exists for one simple reason, which may not be obvious. Think about it, what's the number one thing Catholic Church wanted in the past 100 or so years? I mean,