3dsmax yes, To be fair I didn't make the model from scratch I kitbashed it from other models. I've kitbashed a lot of models for some races that lack ships. I didn't like the centaur model from the star trek mod, so I made a better one (more cannon one) from 4 different models. I still need to fix the textrues, but it came out great.
Drij
Yep, built on TOA. The ship above I made myself, I think it came out rather good in the end.
Download here: http://han891.freeforums.org/beta-version-1-for-toa-t11.html
Everything is done except for minior races. See, I even got a logo. [e digicons]|-)[/e]
eh, you called it the same name as my mod.
Size and because of copyright laws, Stardock will not let you post it in the libary. Oh and han also said he would post more mod info and screenshots, which he did not...
I wasn't planing on doing the narada, as for the kelvin I was waiting for a better model to be made. The Money Shot
I've been working on a TOA version of a Star Trek for a while now. My mod was built from scratch for TOA with little being used from the old mod. I got one version with the old ship models from the old mod. I'm working on the next version with all new ship models, complete with the Enterprse from the new Star Trek movie.
3DS Max Cough torrent sites Cough...
Quick question, How do I flip a model horizontally in 3dsmax or in milkshake? Or flip textures? Each time I import a model it gets flipped backwards, and the textures are backwards.
[quote who="MechaGodzill" reply="12" id="2078179"]Is it compatable with ToA version 2.02(the latest version)?[/quote] Normal 0 false false false <w:LidThe
I have a TotA version of the Star Trek mod, do people still want to download this?
Uh you can't download that anymore.
The linked worked for me. http://87.118.120.219/downloads.php?do=file&id=56 then click: [Download High-Resolution Graphics Mod by LogicSequence]
DO NOT PM - Renfl as he hurt himself and isn't working on the mod. PM han891 only. As for how long forum activation takes that depends on when han891 checks it, so ditto.
[quote]OK, I have a question about the mod b/c I am not sure whether this is how it works or whether I've screwed up the installation somehow, but when I start the game it gives me the standard scout ship, miner and one colony vessel. However, I apparently don't have the tech to build more of any of those ships b/c they don't appear on my ship build list. do I need to research something in particular or should they already be there? I know that sounds like a stupid question but I'll risk it A
Academaniac, Playing with DL for some reason the ship styles aren't showing up. When you are setting up a new game, in the race screen click the apperence TAB, then click which ship style you want. Human = Federation Drengin = Borg Torian = Romulan Yor = Klingon Bad news is you can only play as those four. jrm3, I'm not sure exactly what your problem is?
Oh and if the menu thing bugs you just go into the star trek mod folder and delete the folder called "screens".
The DA star trek mod will work with DL, you won’t be able to use the DA features but the core game is still the same. Some of the menu screen will have empty space on them because like I said the DA features aren’t available with DL. The one thing you might want to do after you install the mod is find these 2 files and take the “DA_” part out of the name. DA_TitleBack.png DA_MainTheme.mp3 Change the names to: TitleBack.png MainTheme.mp3
It will work for the most part.
The Gorn and Orions are minor races in the mod. Neither the Andorians or the Vulcans are in this mod version.
[quote] I have an IMPORTANT QUESTION FOR THE MODDIN TEAM: IS THIS MOD WORKING FOR ___GALCIV2 GOLD EDITION___ TOO ? [/quote] Yes The mod works best with Dark Avatar, so the Gold edition should have no problem playing it.
There are no pre-designed ships, you have to create your own.
The small hulls thing is a bug in the mod; I was told it would be back to normal in the next version. For a quick fix you can either edit the ship required tech in the \Data\ShipComponents folder. Open the .xml files and find the ship you want and change the Tech Requirement. Or you can edit the RaceConfig.xml in the /Data folder and add the required techs for the small hulls in the starting race techs for each race.
Go onto the forums, sign up then you will be able to download it.