Selected requests disappear, planetary and starbas

When selecting a starbase module to build and selecting accept or double-clicking, the entire list of available modules disappears without any being built. Similarly, on a planet, attempting to build an improvement will not do so.

This is a game-breaking bug that persists in saves as well, so that entire game is shot...

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Here's an example:

 

 

As you can see, selecting a module to upgrade did not consume a constructor, nor does it allow me to proceed. The only option I have is to Pass.  Returning to these starbases later doesn't let me spend the constructors. Ejecting the constructor and bringing it back doesn't fix it.  The issue persists in save games.  In short, this bug renders certain starbases as completely useless for the game they are in.

Wasn't happening before the patch. Hope to see it fixed soon.