Vasari has zero chance of defeating me if I'm playing TEC loyalist because they have no antistructure units, and bombers don't do even a tenth of the damage.
EDIT: I personally think antistructure units should be removed and bombers should be beefed up. It would help balance a lot. My opinion just in case sins 2 really is being considered.
EDIT: And Please, Please, Please, Dear God Please, use DX12 or Vulkan. It would do so much to help end game lag.
The whole issue can be fixed by using the oxide engine so that each shot and missile is a physical object that can be dodged and in the case of missiles potentially shot down.
It would add so much to the game having flak guns that could intercept anti-structure torps, and for anti-structure torps to be able to be fired at capital ships, but have the chance of missing due to movement and so on.
Plus, making projectile speed actually relevant means it opens up opportunities for weapons balancing without using a rock paper scissors type approach with armor types.