Modding weapons

Hello, I want to ask if there is a command for <TargetType> in ShipComponents that targets only current weapon. Basicly I want to create weapons with different ranges/cooldowns not only damage. When using <TargetType>Ship</TargetType> the bonuses are given to all weapons of this type. Any advice where/what to add in Enums?

PS.
Congratz on creating great game Stardock. :')

6,095 views 3 replies
Reply #1 Top

You can't mod the enums.

Reply #3 Top

Only the ones already listed in the enums :) I don't think you can get finer granular control that ship-wide, tbh.