Stardock will be closed for Easter weekend starting on Friday, April 3rd and we will be returning on Tuesday, April 7th. We will be monitoring support tickets and forums during this time, but expect delays in responses during this time.
I made a custom race with the resilient trait at +25% repair rate, but still my ships are repairing 1 point per turn.
Is this a bug or am I missing something?
Thanks in advance.
probobly an oversight ships heal at 1 pt per turn so 25% boost would be 1.25 rounded to 1
Thanks for fast reply.
So if I put the ship on the planet, it'll repair 5 points instead of 4?
Is that the most repair I'll get?
They should make the trait a +1 and +2 instead of a %. Will make the trait really viable then and add some good synergy with techs. Iconias come to mind
There are many great features available to you once you register, including:
Sign in or Create Account