.90 Issues

I've only been able to spend a little amount of time with Beta 6 so far but this is what I've seen:

 

1. Some planets aren't filling the circle in the planetary list completely:

 

 

2. I also noticed that the pirates are a lot tougher than the last beta, especially their bases! I had two stacks of 5 tiny ships each. I sent one in and lost them all but took out the laser defenses and the missile defenses along with 12hp. I then immediately sent the next stack in (same turn mind you) and all the defenses were instantly healed! The 12hp were still gone but it just seemed wrong that they could immediately replenish all defenses. Is this a "bug" or your design?

10,400 views 10 replies
Reply #1 Top


1. Some planets aren't filling the circle in the planetary list completely:
End of quote

 

And some planets are filling it *too much* (i.e. spilling out of the circle)

Reply #2 Top

Have you sent a ticket in about this?

How to create a support ticket:

For support where examining saves is required, names of ships, planets and starbases, etc, are extremely helpful in our attempts to reproduce the issue.

Link to forums for explanation:

https://forums.galciv3.com/452855/page/1/ 

Link to support tool:
http://sd.stardock.com/Support/supportToolTest/SDSupportTool.exe 

 

Reply #3 Top

I also have had the same issue of exiting to the main screen, then reloading a save and then info on the ships are missing, i.e., how many turns are left to move:

Reply #4 Top

In my current game, the Krynn keep telling me that I am weak despite being #1 in military strength:

Reply #5 Top

Spotted a weird graphical glitch in the FoW, when a ship gets close, its not there any more:

 

EDIT: Okay, trumpeter87 was kind enough to point out what I thought was a glitch is most likely just the FoW itself. Nothing to see here, move along. I was going to just delete it all but decided to leave it in so everyone can see just how messed up my observations can be at times... ;)

Reply #6 Top

Avatar137, I'm going to say this, and I hope you don't take it the wrong way... but unless I'm mistaken, that "graphical glitch" is the fog of war... which is why, when a ship gets close... it goes away...

Reply #7 Top

Quoting trumpeter87, reply 6
Avatar137, I'm going to say this, and I hope you don't take it the wrong way...
End of trumpeter87's quote

No problem, trumpeter87, fire away! ;)

but unless I'm mistaken, that "graphical glitch" is the fog of war... which is why, when a ship gets close... it goes away...
End of quote

You know, I think you may be right! It was just the shape of the thing that threw me off. I also had thought that area was completely explored already but probably wasn't. Thanks for pointing that out.  :beer: I'll get rid of that post.

 

Reply #8 Top

Quoting Avatar137, reply 5

Spotted a weird graphical glitch in the FoW, when a ship gets close, its not there any more:

Reduced 44%
Original 1277 x 714


End of Avatar137's quote

 

You have 1 hex that was unexplored in the FoW

Reply #9 Top

Picture for the Ion Drive is missing in the Ship designer:

Reply #10 Top

Go ahead and send in a ticket if you would Avatar137