Buildings disappearing after canceling

Did a quick look around and didn't see this mentioned. Every time I cancel a building, let's say, to build a troop in a hurry instead, the building leaves my list, and I cannot get it back until I reload my game. Seems weird, so I thought I'd bring it up :D

Also: Every time I load my game, it seems to commit the turn I was on. So, I'll save a game, and exit to main menu. When I load the game back up, I will load into the combat or event that I had clicked on, but not yet moved to before hitting save. 

Having tons of fun so far though :)

3,023 views 2 replies
Reply #1 Top

Are you still having this issue after Beta 5?

 

Reply #2 Top

The first one seems to have cleared up. The second remains, in a fashion.

It's like this. If I have to take more than one turn to make a movement, when I hit 'turn', the movement path turns from yellow to green, but my characters don't move until I tell them to. At this point, if I save my game and reload, they will move whatever portion of their path is green during the load. When I just tested it, I had one space left to move to get to a chest. I hit 'turn', and that path turned green, but my guys were still standing one space away from the chest. I saved and reloaded right into the loot screen. 

Sorry if I babble :)