*I feel like there should be an option for more feedback while playing; new players appear to forget about resources entirely and autobuy themselves into starwars-esque pits where they fall into debt like anikins into the gaping maw of george lucas.
--For example, if a player goes from -90/tick power to -110/tick power, maybe an arrow + sfx should be generated, alerting the player of the fact. Also, maybe the -110 could change colour; light orange would indicate light deficit, deep, angry red could represent heavy.
*While the resource-buy buttons are responsive, for some bizarre reason the Ship Offworld, Buy Stock, and Engineering Upgrades act like extremely unappealing crude-oil drenched molasses.
*Individual building management is jank as heck, please add hotkeys for Scrapping, Shipping Early, Auto-Supply. etc
*Having you considered making scrapping buildings take time? Its weird that they sort of just vanish like a ghost, also it means that one can re-tool their economy extremely rapidly (although no one that I have played with has really taken advantage of this fact so far)
*Superconductors is deceptively strong. I have won two games using its immensely strong strength.
*Teleportation is ludicrously powerful and fun. I like teleportation. That said, I feel like it should cost power to teleport stuff. The longer distance, the more power. The scientific faction with teleportation kinda rides off into the sunset, I have found (plop down a clump of electronics on a cluster of silicon on the other side of the map and watch the horses fly).
*Opening moves seem limited, currently. Having life-support resources start at a (significantly?) higher price might solve this.
*I keep forgetting that ice condensers exist. The price of water in virtually every game I have played have rendered them pointless, even in maps with few sources of water. That said, that might be as a result of poor play - there is usually a firey, terrifying, magma-filled canyon between the price of water and food/fuel.
*All balance suggestions given here are flakey, as no one really knows what they are doing yet
*what is dry is? where is it. I cant find the dry ice. please
*please better synth voice clips my ears are dying
*this is a fun game
*changing title to OffworldCraft would probably increase sales many times over, at the (cheap (10 per soul chunk)) expense of everyone dying a small amount on the inside
will add more feedback as I play videogame.