another factor that the ai should consider for colonization
One of the recent updates made the Ai give planet quality some consideration for colony ship targets, but after digging into the planet types file ¬ finding something to comment out to stop the ctds, I started looking harder
•a lot of those things give significant bonuses (+/-25-50% on 1-2 things). The Ai should give those consideration too
• the flavortext for the planets should be more clear as to the size of the bonuses (https://forums.galciv3.com/461217/page/1/ ) does it & made me think of an eventual mod for after beta
there are some cool things that can be done with them