Suggestion: Make it easier for us to choose which star base to send a constructor to.

Would it be possible to add to the star base entry in the star base list a count of the modules that still can be built on that star base? For instance, if Deep Space star base 4 can have a "Starbase Defense System" and a "Perimeter Scanners" built and already has the "Xeno Archeology Lab", "Mining Ring", and "Mining Barracks" built, can the star base entry for Deep Space star base 4 show a "2" somewhere?

Or, if you select Deep Space star base 4, can it display a "2" somewhere in the data window for the star base?

This would make it easier and quicker to decide which star base I want to send the constructor to.

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A quick access to what is installed would help. Might I also suggest an alternative to the current screen switch when clicking "upgrade stardock" where the turn button is. In a large world where you are progressing numerous stardocks I found I had to constantly exit the stardock to see where it was. I'm not so good with names and that whole memory bit. ;)