Hi, have had a good read through some of the articles and FAQ's posted around. I hope you do not mind the posting of some questions/ramblings...
- I am getting the impression that the game has a heavy multiplayer focus? What (is anything) stops players from banding together to knock out people early on? Will there be team games like 2v2,4v4 where you perhaps act as a subsidiary/board members of an overall corporation?
- I have seen it mentioned that the winning state seems to be based upon buying stock of other players. Is this stock and its price being based upon a players assets (current stockpiled resource cost + buildings)? By 'beating' a player are you buying them out (effectively getting their 'stuff')? If so what stops your from steam-rolling other players?
- Do all resources have a base price or are some inherently more valuable than others? I assume that this may be based upon how much of a given resource is generated on the map for each game? If so with random generation how can games be 'balanced' (if you intend this).
Also I just want to say that reading this: "because Offworld Trading Company is about economic takeover instead of violent conquest, you can still get a sense of accomplishment even when you’re defeated" is probably the most exciting thing I have heard so far, I love the focus on short games and still being able to feel like a game was worthwhile despite being defeated. Incredibly interested.
Totally understand if it is too early for some of these questions. If you get this far...thanks for your time.