The DIN Lord Kona (Drengin Imperial Navy).
Of course, I usually end up with rather descriptive albiet unimaginative class names, like the Tiny MR Colonizer Mk III... but class names aren't quite the same as what I'm talking about.
If I have to right click or something to get to the screen to name an individual ship, that's an extra step that I'll probably not take. It'd be nice if there was a game option "show ship naming pop up", or an autofilled naming line appears in the listing of completed tiles/ships that I can change at that point, or so that when I select the class for construction, the naming option is right there to click on, and autofilled with a generic name already, or ignore if I'm good with "Long Range Scout #3".
Also, as I noted above, if you could make a file with a list of names for the game to draw from for your custom race, or edit the core race shipnames list file, and drop it in the game folder, that'd be cool. It could even be a simple text file, although I suspect it would be an .xml file (still editable with notepad of course).
It was just a thought.
I was just playing Ascendancy again. Ascendancy has you build each ship by hand (choosing components at that time), with no 'class' selector, just a size selector. Ascendancy also limits you to 1 ship per star system (+1 extra for the home system), so ships tend to go it alone more in that game, and take a good number of turns to build, especially in the early game. Generally, a new ship tech often comes on line between builds at any given planet, so designs tend to change on the fly anyways.
I'm NOT suggesting that the designer change for GalCiv in that direction by any means, of course. I like not having to constantly redesign ships once I've designed them once. Just a more obvious naming field when the ship is chosen for the build cue, or when construction is complete.
BTW, I'm playing the 1995 version of Ascendancy. The newer version is Ipad only, and I don't game on my Ipad (its a work issued Ipad, so it is for work stuff only).