I'm not sure whether to add my two cents here or not. I've only managed to get halfway through the posts in this forum and there seems to be a lot of back and forth on this subject.
I guess what I am wondering is what is the point of a Starbase if it's not a Base? To me, for the most part, setting up a starbase that wasn't constructed over a resource seemed rather pointless (unless I did it to enhance a trade route). On the other hand, I tried to seize as many resources as possible and did my best to defend those fledgling starbases to the best on my abilities.
But that's where the excitement ended; as building them up was all fine and dandy; but they didn't really function as anything I would consider a base.
This of course, brings me back to a post I made elsewhere about the need for a more refined "logistics" system to be incorporated into the game. A Starbase should be a logistics focal point. Whether it's purpose is to help with trade or to "defend the frontier against the Khodan armada" it needs to be a Base of operations. Perhaps for refueling ships. Maybe for extending communications.
So, quit bickering back and forth about what they were or weren't and flat out say what you want them to be now!
Please, and thank you.
PS. I had a tendency to send module less constructors out to the location and then upgrade the ship with the module. it was the fastest and most cost effective way to get the job done!