P.S. COULD NOT REPRODUCE [Bug 1.20] Strength ability does nothing
Just started a new game with 1.20 and picked up a unit from a quest with Strength and Muscle, they didn't seem to get any more weight capacity from Strength so I checked it out, and the description just said "AdjustUnitStat" IIRC. Tried to design a new unit with the strength trait, they didn't get any more weight capacity from the trait so... I guess it's broken?
Didn't check any champions (I only had 1 and my sovereign, neither with Strength) but maybe it's the same there?
I am not using any mods that alter abilities/traits (that I know of at least, I am using Huge Maps, Snaking mod, Cuztomization unlocked, Female Henchmen and River Bridge). This is what I could find when I searched for the Strength ability, in the CoreAbilities.xml (which seems to be the relevant file):
<AbilityBonus InternalName="StrengthAbility">
<AbilityBonusType>Unit_Design</AbilityBonusType> <AbilityBonusOption InternalName="Strength"> <DisplayName>Strength</DisplayName> <Description>+20 Weight Capacity</Description> <Icon>Ability_Strength_Icon.png</Icon> <GameModifier> <ModType>Unit</ModType> <Attribute>AdjustUnitStat</Attribute> <StrVal>UnitStat_WeightCapacity</StrVal> <Value>20</Value> </GameModifier> <AdditionalTrainingTurns>8</AdditionalTrainingTurns> <HideWhenUpgraded>0</HideWhenUpgraded> <Type>Aggressive</Type> <AIData AIPersonality="AI_General"> <AIPriority>5</AIPriority> </AIData> </AbilityBonusOption> </AbilityBonus> <AbilityBonus InternalName="StrengthAbility_Level"> <AbilityBonusType>Unit_Level</AbilityBonusType> <AbilityBonusOption InternalName="Strength_Level"> <DisplayName>Strength</DisplayName> <Description>+20 Weight Capacity</Description> <Icon>Ability_Strength_Icon.png</Icon> <GameModifier> <ModType>Unit</ModType> <Attribute>AdjustUnitStat</Attribute> <StrVal>UnitStat_WeightCapacity</StrVal> <Value>20</Value> </GameModifier> <HideWhenUpgraded>0</HideWhenUpgraded> <Likelihood>400</Likelihood> <RarityDisplay>Common</RarityDisplay> <Type>Aggressive</Type> <AIData AIPersonality="AI_General"> <AIPriority>5</AIPriority> </AIData> </AbilityBonusOption> </AbilityBonus>
Of course, this is all gibberish to me. Can you see what's wrong, or point me in the right direction and tell me how to fix this?
EDIT: Also, do I need to start a new game for a fix in an xml-file to take effect? I think I remember reading that somewhere.
Thanks in advance.