Note: only relevant TXT information was pasted from notepad to show the map setup for the RandomMilitia template.
I have tried every combination under the GF to get Planet13 on my custom map to spawn anyone of those combinations highlighted in "yellow" below; i have even individually tested each combination with no success. Each time the planet spawns empty with no militia colonized at all. Is there anyone on here who has actually got it to work properly and if so can you please paste the TXT info or fix, thanks.
-Mike
TXT
versionNumber 4
isBrowsable TRUE
browsePictureName ""
browseName ""
browseDescription "TODO - Add Description Here."
isFirstCapitalShipIsFlagship TRUE
randomizeStartingPositions TRUE
planetArtifactDensity 0.150000
planetBonusDensity 0.400000
normalStartHomePlanetUpgradeLevel:Population 3
normalStartHomePlanetUpgradeLevel:CivilianModules 1
normalStartHomePlanetUpgradeLevel:TacticalModules 0
normalStartHomePlanetUpgradeLevel:Home 1
normalStartHomePlanetUpgradeLevel:ArtifactLevel 10
normalStartHomePlanetUpgradeLevel:Infrastructure 2
quickStartHomePlanetUpgradeLevel:Population 3
quickStartHomePlanetUpgradeLevel:CivilianModules 3
quickStartHomePlanetUpgradeLevel:TacticalModules 3
quickStartHomePlanetUpgradeLevel:Home 1
quickStartHomePlanetUpgradeLevel:ArtifactLevel 10
quickStartHomePlanetUpgradeLevel:Infrastructure 3
recommendedGameTypeCount 1
recommendedGameType "Solo"
metersPerGalaxyUnit 25000.000000
pixelsPerGalaxyUnit 5.000000
useRandomGenerator FALSE
galaxyWidth 1440.000000
galaxyHeight 803.000000
nextStarNameUniqueId 1
nextPlanetNameUniqueId 16
triggerCount 0
starCount 1
star
designName "Star0"
inGameName ""
type "BlueStar"
pos [ 239 , 190 ]
radius 100.000000
moveAreaRadius 60000.000000
hyperspaceExitRadius 40000.000000
planetCount 15
planet
designName "Planet0"
inGameName "Mianca"
type "TerranHome"
pos [ 199 , 190 ]
moveAreaRadius 40000.000000
hyperspaceExitRadius 30000.000000
owner "NewPlayer0"
isHomePlanet TRUE
normalStartUpgradeLevelForPopulation 3
normalStartUpgradeLevelForCivilianModules 1
normalStartUpgradeLevelForTacticalModules 0
normalStartUpgradeLevelForArtifacts 10
normalStartUpgradeLevelForInfrastructure 2
quickStartUpgradeLevelForPopulation 4
quickStartUpgradeLevelForCivilianModules 1
quickStartUpgradeLevelForTacticalModules 0
quickStartUpgradeLevelForArtifacts 10
quickStartUpgradeLevelForInfrastructure 2
planetItems
templateName ""
subTemplates 0
groups 0
spawnProbability 1.000000
useDefaultTemplate TRUE
entityCount 0
asteroidCount 0
planet
designName "planet13"
inGameName ""
type "Terran"
pos [ 237 , 200 ]
moveAreaRadius 40000.000000
hyperspaceExitRadius 30000.000000
owner ""
isHomePlanet FALSE
normalStartUpgradeLevelForPopulation 3
normalStartUpgradeLevelForCivilianModules 1
normalStartUpgradeLevelForTacticalModules 0
normalStartUpgradeLevelForArtifacts 10
normalStartUpgradeLevelForInfrastructure 2
quickStartUpgradeLevelForPopulation 4
quickStartUpgradeLevelForCivilianModules 1
quickStartUpgradeLevelForTacticalModules 0
quickStartUpgradeLevelForArtifacts 10
quickStartUpgradeLevelForInfrastructure 2
planetItems
templateName ""
subTemplates 1
template "RandomMilitia"
groups 0
spawnProbability 1.000000
useDefaultTemplate FALSE
entityCount 0
asteroidCount 0
planet
playerCount 2
player
designName "NewPlayer0"
inGameName "NewPlayer0"
overrideRaceName ""
teamIndex -1
startingCredits 3000
startingMetal 800
startingCrystal 250
isNormalPlayer TRUE
isRaidingPlayer FALSE
isInsurgentPlayer FALSE
isOccupationPlayer FALSE
themeGroup ""
themeIndex 0
pictureGroup ""
pictureIndex 0
player
designName "NewPlayer1"
inGameName "NewPlayer1"
overrideRaceName ""
teamIndex -1
startingCredits 3000
startingMetal 800
startingCrystal 250
isNormalPlayer TRUE
isRaidingPlayer FALSE
isInsurgentPlayer FALSE
isOccupationPlayer FALSE
themeGroup ""
themeIndex 0
pictureGroup ""
pictureIndex 0
templates 1
template
templateName "RandomMilitia"
subTemplates 0
groups 3
group
condition
type "Always"
param ""
owner "PlanetOwner"
colonizeChance 0.000000
items 1
item "Phase:Frigate:Colony"
group
condition
type "PlanetOwnerIsMilitia"
param ""
owner "PlanetOwner"
colonizeChance 0.000000
items 1
item "Phase:Frigate:Colony"
group
condition
type "PlanetOwnerIsMilitiaWithChance"
param "1.0"
owner "NoOwner"
colonizeChance 0.000000
items 1
item "Phase:Frigate:Colony"