Coward's Submission Bug (I think)

So was playing today a flagship single player match, and the TEC player moved his flag ship through my territory. Low and behold once he left i got control... and now i have 2 flagships, his and mine. I don't know yet what happens if i keep it / self destruct it, but i think this is a bug. 

3,732 views 6 replies
Reply #1 Top

Yep, its a bug.

Reply #2 Top

woops... preety sure they were supposed to fix that when they fixed the reanimation flagship thing...

Reply #3 Top

Yeah I thought that was in the changelog...what gives?

Reply #4 Top

Nope

  • Advent
    • Fixed phase missile block on Advent culture techs to give proper (positive) buff.
    • Removed 'minelayer' role type from Advent carrier cruisers to prevent them from building squadrons of useless homing mines.
    • Advent Loyalist
      • Updated Subjugating Assault ability on Coronata titan to no longer fail if the player doesn't have enough fleet supply.
      • Added target constraint to Domination and Subjugating Assault abilities to prevent Flagships and other non-controllable vessels from being affected.
      • Fixed a bug that caused Coward's Submission research ability to always lose the chance roll to convert.
    • Advent Rebel
      • Purification ability (Eradica titan) antimatter cost reduced from 80/80/80/80 to 65/60/55/50.
      • Strength of the Fallen ability (Eradica titan) duration increased from 60 to 120; range increased from 2000/2500/3000/3500 to 3500/4000/4500/5000.
      • Increased conversion chance on Reanimation from max of 10% to max of 15%.
      • Increased conversion chance of Return of the Fallen from max of 10% to max of 15%.
      • Updated Protection of the Unity CultureShieldRegenAmount to a max of 150% at level 3. Note you will only get the full benefit if your ships are within a fully saturated region of your culture.
      • Advent Repair Bays should no longer have the Recharge Shields ability.
      • Recharge Shields should now have the correct HUD icon.
      • Flagships can no longer be Resurrected or Reanimated.


The underlined changes are the only ones that effect flagships and Advent abilities.

Reply #5 Top

Ugh...well this is most unfortunate...probably never caught before sisnce Coward's Submission didn't work...

Reply #6 Top

Quoting Seleuceia, reply 6
Ugh...well this is most unfortunate...probably never caught before sisnce Coward's Submission didn't work...
End of Seleuceia's quote

Most likely.