[Suggestion] Research Achievement requirements

Please take out the requirement in the research achievements to not have researched anything in the other trees.  Isn't just researching everything in a tree enough? Why do I have to spend several hours of my life creating a contrived game scenario against an easy comp just to satisfy this?

I'm not really an achievement chaser but hey, they are there.

10,231 views 7 replies
Reply #1 Top

Researching everything naturally happens in a long game. The current achievements go back to vanilla sins so they are mundane and or repetitive. The research achievements in particular WORK as achievement because if you only go for the military you lose out on colonizing Ice / Volcanic and are susceptible to culture attacks. If you chose the civilian side you lose all of your ship designs and titan. Unfortunately in both scenarios you can't use the defense or diplomacy techs either further gimping you. 

Reply #2 Top

So... they should change that then.

 

Reply #3 Top

Really all that needs to be altered in those achievements is the addition of defense to the military and diplomacy to the civilian. Either way you can use allies to attack for you or fortifications to fend off attackers better.

Reply #4 Top

Its an achievement. Ignore them if they bother you, or make a custom map with tons of resources and an easy way to win. Its not a big deal. ;P

Reply #5 Top

Quoting GoaFan77, reply 4
Its an achievement.
End of GoaFan77's quote

 

That pretty much says everything about it.

 

Reply #6 Top

btw: all these "pacifist" achievements don't work (for me):

TEC/ADVENT I tried 2-3 weeks ago, VASARI I tried this weekend...nothing.

Reply #7 Top

I also tried the Vasari "pacifist" achievement yesterday, but i didn“t get it. (although i met the conditions)

Maybe it was because i played with research victory (which is also located in the civilian tree, but i also reached victory via this tech, so i should have got the achievement.

Seems bugged