[.77][Bug] Non-Champion Units only gain 50% XP

This may be a feature of the game, but trained units gain XP 50% as fast as champion units.

Is this intended?  Seems like a bug to me.

First pic is my Sovereign, Kul-al-Kulan.  He's gained 27 total XP so far (21 for lvl1 + 6 in lvl2). Second pick is a trained unit, 13 XP.  They have both fought in the only two battles of the game to this point.

 

2,400 views 5 replies
Reply #1 Top

I think the champs get boosts to experience based on their intelligence.  From what I understand, that's essentially the only thing that intelligence is for.  Not sure how the actual calculation works in the game.

 

Reply #2 Top

Both of these units have (at the time of the screenie) an INT of 6.  The bonus would only be 12% even if was only applied to the Sovereign, which it doesn't.

Reply #3 Top

Kal ul Kulan has Warlord, which gives him 10% of all "champions" XP. Could be something with that is not working right. (I'll comment After I play a few rounds with a diff sov to let you know if I see the same thing)

Reply #4 Top

Well from what I've experienced thus far by continuing this game, is that it is much more difficult to keep trained units alive than heroes (and, of course, heroes don't die,) even against 'weak' enemies.  Having them further challenged by giving them significantly less xp is rather unnecessary, and only multiplies their uselessness.

Reply #5 Top

I find it frustrating that I can't keep these lower level guys alive. I want to have a level 10 dog, but he keeps dying in one shot.