Late Particle Effects?

Having an issue with the timing of visuals in abilities

In the course of some insanity(19 file ability insanity), I've run into a bit of a sticky spot, namely a PlayPersistantAttachedEffect that doesn't want to play until the other effects of the file have already played out, sometimes entirely missing throughout.

 

I've gone poking through the works, as I don't really bother looking at things particularly often, and this is actually quite common, if typically far less severe.  Is it just me, or is everyone else seeing this as well?

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