How to Add Your Own Planet Nods

I am trying to add a nebula. (Working with Distant Stars Mod) Here what i achieved:

====GalaxyScenarioDef.galaxyScenarioDef

planetType
    designName "NebulaOrangeHuge"
    designStringId "IDSGalaxyScenarioTypePlanetNebulaHuge"
    orbitBodyTypeCount 1
    orbitBodyType "ProtoNebulaOrangeHuge"

orbitBodyType   
    typeName "ProtoNebulaOrangeHuge"
    entityDefName "ProtoPlanetNebulaOrangeHuge"
    defaultTemplateName "Template:DefaultStart_PlasmaStorm"

 

 

====ProtoPlanetNebulaOrangeHuge.entity

meshInfo
    typeNameStringID "IDS_PLANETTYPE_NEBULA_HUGE"
    asteroidTemplate "Empty"
    dustCloudTemplate "Empty"
    meshName ""
    cloudColor 0
    nullMeshRadius 2000.000000
    nullMeshParticleEffect "PlanetNebulaOrange"                                                   //(GameInfo\PlanetNebulaOrange.particle)
    hudIcon "HUDICON_PLANET_NEBULA_ORANGE_S3"                                      //(Window\HUDIcon-Planet.brushes)
    smallHudIcon "HUDICONSMALL_PLANET_NEBULA_ORANGE"                          //(Window\HUDIcon-Planet.brushes)
    infoCardIcon "INFOCARDICON_PLANET_NEBULA"
    mainViewIcon "MAINVIEWICON_PLANET_NEBULA_ORANGE_S3"                    //(Window\MainViewIcon-Planet.brushes)
    undetectedMainViewIcon "MAINVIEWUNDETECTEDICON_PLANET_NEBULA"
    picture "PICTURE_PLANET_NEBULA_ORANGE"                                               //(Window\Picture-Planet.brushes)

 

In the files that are in 'Window' i set graphic *.tga file and region of the picture.

I have done all the same as to original nebula but in the game HUD pictures are wrong. Maybe still missed something?

 

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Reply #1 Top

Oh, ive found!

Problem was in alpha chanel of the *.tga picture. It works now.