Making fighters spawnable on any ship
How can you (if possible) modify the .entity file of a ship so that it can make fighters? Thanks for any help.
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How can you (if possible) modify the .entity file of a ship so that it can make fighters? Thanks for any help.
you have to first edit the model its self so the do not appear in the middle of a system figured tha tout when i made starbase
They appear in the middle of the system? For me it was the bottom-right corner of the map lol.
But yeah, you have to convert the ship's .mesh file to text format and add a hangar hardpoint anywhere on the model (coordinates 0-0-0 work, and noone ever actually looks at the SC so you can stick to those until you have nothing else to learn/improve)
Then, in your ship.entity file, you need to change the "maxNumCommandPoints" to your desired squad limit, and specify (up to 4) squad.entity files for the ship to use. squadTypeEntityDef: 0 through 3 set these .entity files, and the corresponding squadAntiMatterCost: specifies the AM required to build the SC (Capships generally build SC for free)
This guy posted in another section Making fighters spawnable on any ship
See what happens Jim? People dont like wasting there time answering questions multiple times for you.
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