Impulse::Reactor Shown at GDC

The 2010 Game Developers Conference is done, and over the past few days the Stardock crew was busy showing off Impulse::Reactor while in San Francisco.  Impulse::Reactor is a “revolutionary” feature that will allow developers to integrate many features such as achievements, GOO, and more into their games.  Brad Wardell has written an extensive overview of Impulse::Reactor, and has also filmed a demo video showcasing some of the highlights of Impulse::Reactor.

You can see both here.

Link

7,156 views 1 replies
Reply #1 Top

"...a “revolutionary” feature that will allow developers to integrate many features such as achievements..."

 

I know I'll always remember where I was when I heard the news. A truly remarkable achievement!