aiRetreatThreshold?

Hi all

Can anyone explain how the "aiRetreatThreshold" value works in the Gameplay constants file? I have changed the setting from 0.25 to 0.50 and didn't notice any difference.

  • Do values closer to "1" mean the AI is less or more likely to retreat?
  • Anyone tried values of (say) "5" or a "-" number?  If so, what results did you get?

Cheers!

Mart

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