Orcun is OP, 3v4 replay

http://www.gamereplays.org/demigod/replays.php?game=51&tab=upcoming&show=details&id=101341

 

Me Hemp_Boy and Orcun_BL play a 3v4, yes they do have two newbies on their team but it was still a fun game.  If they were a little more aggressive with their numbers they shoulda won.

2,983 views 14 replies
Reply #1 Top

Bah, don't look at that replay! It's fake!

Yes, I sucked hard that game. I forgot to buy sigils, and died quite a bit. I screwed our team over bad. I think the newbies died the least. :D

Reply #2 Top

The ub was at 2k hp for ages he was pretty horrible.

Reply #3 Top

let me have 4 of my choice v u 3 :) then post replay. 3v4 isn't anything all that great.  3 pro's v 2 pro 2 noob should win any day.  It always does feel good to take down 3v4 though.  :)

Reply #4 Top

Especially since I was also playing like I was on crack. Maybe I was. :P

Reply #5 Top

What we should have done instead was have the Regulus stay in spawn and constantly snipe you guys, and he could have gotten all of the citadel upgrades for us. :P

 

I want to do another 3v4. :P

Reply #6 Top

so what u sayin is: U played 3v2 with 2 extra feeders on their side? hmm...

congrats?

Reply #7 Top

they don't need to be feeders being beginners. as epi already mentioned they actually weren't. there are many other things seperating "pros" from non-pros.

Reply #9 Top

That game was painful. Also show sigils cost should be double they ruin this game

Reply #10 Top

Quoting HorseRadish, reply 9
That game was painful. Also show sigils cost should be double they ruin this game
End of HorseRadish's quote

Not ruin per se, but I would agree with increasing the cost.  Its just such a really good item that should be more expensive due to its power.  They bumped wand of speed because it was used so much... they should probably do the same with sigils (though I secretly hope they don't). 

hehe:  edit... why is this in the strat forum.  :)

Reply #11 Top

Please don't increase the cost. All that would do it make them an item only the winning team can afford, do we really need more of that?

Just reduce their duration to 10 seconds so they're the temporary HP boost they seem intended to be, and not an effectively permanent HP boost the way they are now since they virtually never expire mid-fight.

Reply #12 Top

Quoting obscenitor, reply 11
Please don't increase the cost. All that would do it make them an item only the winning team can afford, do we really need more of that?

Just reduce their duration to 10 seconds so they're the temporary HP boost they seem intended to be, and not an effectively permanent HP boost the way they are now since they virtually never expire mid-fight.
End of obscenitor's quote

 

Totally agree they last way to long, its like another life and either you are dead or they're out of combat by 20secs

Reply #13 Top

Orcun is just a good player with UB and he spam sigil+pot. U can beat orcun. He's not invinsible ;p. It just UB gain lot of HP each lvl +15% health on cata. Just look Orcun's equip...there is nothing great on that. Just usefull equip+items. play balance game with orcun and u will see its really nice to play with or against him.

Reply #14 Top

Quoting obscenitor, reply 11
Please don't increase the cost. All that would do it make them an item only the winning team can afford, do we really need more of that?

Just reduce their duration to 10 seconds so they're the temporary HP boost they seem intended to be, and not an effectively permanent HP boost the way they are now since they virtually never expire mid-fight.
End of obscenitor's quote
Yeah, I think that would be a reasonable change.