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Sedna, Max speed and support build

Sedna, Max speed and support build

Hi all,

 

I will try to explain my build with sedna, is easy to play, cheap to max and a lot of fun to play.

 

General strategy

 

Your objective is to be the fastest DG of the playground, so u will be able to chase everyone, run when needed and be quickly in every place of the map that u need without endless teleports, maximizing this build is easy and very cheap so u are going to play a full support role, not only helping and healing friends, u will get most of the fortress upgrades becouse thats where the most of your money will go.

A lot of guides are about how to maximize the DG power, items and stuff, with this build this is secondary, lets see it.

 

The build

Heal I

Inner Grace I

Pounce I

Heal II

Pounce II

Inner Grace II

Heal III

Pounce III

Inner grace III

Pounce IV

Heal IV

Silence I

Healing Wind I

Healing Wind II

Counter Healing

What ever u need...

 

Items

 

Favor item: Swift anklet

Starting items: Banded armour, scalemail

Buyed items: Scaled helm, Vlemish faceward, Plenor battlecrown, wand of speed.

This is all that u are going to need until the end of the game, in a normal game u are going to get it in middlegame.

Getting items is not the first mandatory stuff to do, it depends of the game and enemies, u usually will mix them with buying fortress upgrades, like tower regen, improved gold(this must be asap) and creeps mostly.

 

Early game

Your job is to get all the flags u can and try to keep them as long as possible, dont start dogfighting if u are not completely sure u are going to win, the best thing u can do is hit and run, u will deplete the HP and mana pool of the enemies and u will force them to go back to base, at this point u dont will have a lot of mana so just play to make them go back to base and keep the lane, try to never go back to base, if u are being hitted hard just move to other zone to get another flag, to be up in warscore is your main weapon and objective.

 

Mid game

U should have all the items mentioned above plus the gold improvement of the base, at this point u have all that u really need so u can focus on fortress improvements, this must be your main focus, when u go up a warlevel buy asap the new thing that u need, creeps, trebuchets, whatever, u allways must have money waiting to buy the next needed upgrade asap, u can buy lvl 4 priests when u can too but this is just if u have enought money for the upgrades.

At this point u are going to be the fastest DG in game hands down, the wand of speed is your friend, use it all the time, to go to base, to chase enemies, to run, allways must be with the cold down on.

Dont worry if the enemy demigods have pushed a couple of towers, while u are up in warscore this will change fast.

Get flags, get flags and... get flags, fight when needed or to defend the flags but never do mindless combats while u dont have map control, if u must fight do it for something.

 

Late game

Buy locks and ninjacap portals, enemy portals are your priority, with ur speed u are going to be a nightmare for the enemy capping places, no one will follow u, u allways will have this advantage upon them so use it.

 

If u have a ton of money u can get an artifact, i usually get bulwark of the ages so i can go wherever i want without problems, at this point u are an inmortal lightningh :grin:

 

General notes

 

Try to buy a couple of mana potions, they are worth it, if u run out of mana, use it and go back to fight, flag lockers are your friends too ^_^ .

 

At the end, u will have 3 early game items, if u see that u need more, mana, speed, hp or whatever, u have 3 slots to replace whatever u want, just be sure that u have money for fortress upgrades as stated before :thumbsup: .

At the end of the game u usually will finish without deads(or a few) and a couple/ton :D of kills, the enemies will fear u, not becouse your dps but becouse they will know soon that there is no escape if they fail or wait too munch in front of u, psychology is very inportant B) .

 

When a unclean beast dies chased by u and cant kill u becouse u run more, the fear will surround him, this is one of the funniest parts of this build :thumbsup:

 

Have fun¡¡¡

 

 

 

 

 

 

5,945 views 36 replies
Reply #26 Top

Tb and Sed have 6.0 base speed. Tb usually has 9.0 with the wand, because he will prefer BotS over Swift Anclet. Sedna has a few choices: Swift, Anclet,

Swift Anclet +15%
Fire Aura / Inner Grace +15%
Boots of Speed +10%
(Journeyman Treads +15%)

Wand of Speed (for 8s) +25%
Surge of Faith (for 7s) +10-20%

That's what makes the Oak/Sedna team so strong. The point of no return is like in mid map. They'll chase you back to the crystal all the way. You cant tele bc they'll interupt you. You can't outrun them. So you can never get in a situation where you are at a disadvantage or you are dead.

Reply #27 Top

Quoting leinadon, reply 5

If u have the control of speed in combat u choose how, when and who fight every single fight, i usually get the most kills on my team.


End of leinadon's quote

This is wrong.

The strongest demigod (or combination of demigods) goes where he pleases when he pleases. He controls the lanes, the flags he wants, and gets the experience. You can run until you have nowhere left to run, but your build WILL lose to a player/team who knows what they are doing. A spirit Oak with monks and penitence will laugh at you as you run back to your crystal while he dominates your lane. When you support someone 2v1, his teamates will just grow stronger while the two of you push him back.

Speed lost to HP stacking long ago, until item changes occur it will stay this way.

Cel Mare is a very good Sedna, I would happily team with him and a third against you and two others.

Reply #28 Top

ntropy... your suggestion only works if they have something to chase and aer not the one being chased. don't forget that othesr can get speed items too, slows and stunns.

basically it is not a bad idea getting a bit more speed with sedna, but the op suggestion playing until level 11 or so wihtout healing wind and priests is simply nonsense. it is even more stupid if you have another general in your team as healing wind increases the healing of ALL priests in range, even the creep ones.

sedna with only pounce and the active heal spell is totally useless as she does nearly no dmg, and heals only the half like a normal sedna. and her slightly superior speed wont help her against anything.

the proposed build here in op is probably the most useless build i saw. sure, a player with good control and supervision still can perform good because the actual build plays only one part of the role, but it does not change the fact you will do MUCH better with one of the common variants.

 

p.s. the most redicules thing here was when the op "invited" me to play 1vs1 to prove me the worth of his concept, a build for supporting and flag capping. how does it work to show that in 1on1??? well, his build is as intelligent as this demostration idea ;)

Reply #29 Top

i'm just saying this because in the tournament there was a team that was very successful with the speed build. the stunts they pulled off were ridicolous and I was really impressed...

Reply #30 Top

ntropy is right, speed stacking is devastating in 2v2, don't diss it ;)

Reply #31 Top

2v2 on Cataract, speed stacking is very powerful, that is definetly true.

Reply #32 Top

i never declined that speed stacking can be usefull and depending on setup very strong. and this was not the point of the "discussion". additionally if you talk about 2vs2 it of course changes the things a bit more.

Reply #33 Top

I dont think speed stacking was the original issue. 

What CelMare and myself were trying to suggest is that along with your speed items and Inner Grace, it is usually better to focus more on 1.) Healing Wind, 2.) Monk Idols 3.) HP items, as opposed to what the OP "built"...which is buying 3 mana helms and taking Pounce/Heal without Healing Wind or Monks.  The OP build is sorely lacking of ANY health items.  So as worthless as the Sedna is early game, its put to shame by how worthless she is late game.  Any success at all with that build I would give not to the Sedna, but to the teammates, because they are definitely pulling the weight.

Reply #34 Top

Wait, Sedna is worthless early game? What? xD

Reply #35 Top

Quoting Piznit, reply 33
So as worthless as the Sedna is early game
End of Piznit's quote

Care to explain that?  Sedna is awesome early game.  She can hold a lane by herself for seven levels before ever being concerned about heading into town.  It's actually late game where her lack of AoE starts to be a handicap.

Reply #36 Top

I believe Piznit was saying that this build is worthless early game, and even worse late game, I can guarantee that Piznit doesn't really believe that Sedna herself is worthless, at any point...


DaBRUM