Sedna, Max speed and support build

Hi all,

 

I will try to explain my build with sedna, is easy to play, cheap to max and a lot of fun to play.

 

General strategy

 

Your objective is to be the fastest DG of the playground, so u will be able to chase everyone, run when needed and be quickly in every place of the map that u need without endless teleports, maximizing this build is easy and very cheap so u are going to play a full support role, not only helping and healing friends, u will get most of the fortress upgrades becouse thats where the most of your money will go.

A lot of guides are about how to maximize the DG power, items and stuff, with this build this is secondary, lets see it.

 

The build

Heal I

Inner Grace I

Pounce I

Heal II

Pounce II

Inner Grace II

Heal III

Pounce III

Inner grace III

Pounce IV

Heal IV

Silence I

Healing Wind I

Healing Wind II

Counter Healing

What ever u need...

 

Items

 

Favor item: Swift anklet

Starting items: Banded armour, scalemail

Buyed items: Scaled helm, Vlemish faceward, Plenor battlecrown, wand of speed.

This is all that u are going to need until the end of the game, in a normal game u are going to get it in middlegame.

Getting items is not the first mandatory stuff to do, it depends of the game and enemies, u usually will mix them with buying fortress upgrades, like tower regen, improved gold(this must be asap) and creeps mostly.

 

Early game

Your job is to get all the flags u can and try to keep them as long as possible, dont start dogfighting if u are not completely sure u are going to win, the best thing u can do is hit and run, u will deplete the HP and mana pool of the enemies and u will force them to go back to base, at this point u dont will have a lot of mana so just play to make them go back to base and keep the lane, try to never go back to base, if u are being hitted hard just move to other zone to get another flag, to be up in warscore is your main weapon and objective.

 

Mid game

U should have all the items mentioned above plus the gold improvement of the base, at this point u have all that u really need so u can focus on fortress improvements, this must be your main focus, when u go up a warlevel buy asap the new thing that u need, creeps, trebuchets, whatever, u allways must have money waiting to buy the next needed upgrade asap, u can buy lvl 4 priests when u can too but this is just if u have enought money for the upgrades.

At this point u are going to be the fastest DG in game hands down, the wand of speed is your friend, use it all the time, to go to base, to chase enemies, to run, allways must be with the cold down on.

Dont worry if the enemy demigods have pushed a couple of towers, while u are up in warscore this will change fast.

Get flags, get flags and... get flags, fight when needed or to defend the flags but never do mindless combats while u dont have map control, if u must fight do it for something.

 

Late game

Buy locks and ninjacap portals, enemy portals are your priority, with ur speed u are going to be a nightmare for the enemy capping places, no one will follow u, u allways will have this advantage upon them so use it.

 

If u have a ton of money u can get an artifact, i usually get bulwark of the ages so i can go wherever i want without problems, at this point u are an inmortal lightningh :grin:

 

General notes

 

Try to buy a couple of mana potions, they are worth it, if u run out of mana, use it and go back to fight, flag lockers are your friends too ^_^ .

 

At the end, u will have 3 early game items, if u see that u need more, mana, speed, hp or whatever, u have 3 slots to replace whatever u want, just be sure that u have money for fortress upgrades as stated before :thumbsup: .

At the end of the game u usually will finish without deads(or a few) and a couple/ton :D of kills, the enemies will fear u, not becouse your dps but becouse they will know soon that there is no escape if they fail or wait too munch in front of u, psychology is very inportant B) .

 

When a unclean beast dies chased by u and cant kill u becouse u run more, the fear will surround him, this is one of the funniest parts of this build :thumbsup:

 

Have fun¡¡¡

 

 

 

 

 

 

5,944 views 36 replies
Reply #1 Top

you will get outrun by a real speed build that isn't using wand of speed while you are

you only use 1 speed item + your speed skill

you'll be fast, but not that fast

 

if you really want to do what you say you want to do you need boots of speed as one of your first items, and you need the speed artifacts later in the game (don't know the names since I have never used one)

Reply #2 Top

a very simple reason why this build sucks (no offence): you get healing wind FAR too late.

healing wind and her direct heal are the most important skills. as third it is pounce. absolutly nothing, no matter how you control her justifies omitting healing wind so long. the benefits you by priests healing isfar too important as you are not a damagedealer.

 

no one will follow you, but no one would care much about you as you cannot support as mcuh as you are needed lacking a third damage dealer. additionally there are way, often used ways to catch you and kill you even with that speed.

 

but i must disagree with yeodan: with that build you are indeed the fastest. of course theoretically one can be the same or even faster but for long long time i never saw anybody talking all the necessary itesm to do that.

in my opinion there is only one best way to build and play sedna, but this is a different story.

 

edit: with your hit and run tactics you will not force anybody to retreat, you do nearly no dmg, and get oom with pounce at level 3. you are nothing more than a bunny running around the field, while your mates are playing (x-1) vs x. so even if you consistantly lock a portal, your mates wont be able to do anything as they are allways one less than the enemy.

Reply #3 Top

just an example, but when I play fire TB I have a speed of 7.5 right from the start and 8.4 around lvl 10

I'm pretty sure this sedna build isn't as fast as that

 

not only that, but I've played against a lot of oaks / ubs and once a sedna who were twice or even three times as fast as me with 6.5 speed (yes really, they must have had around 15 speed)

thrust me this is not a good speed build, and I'm just talking about the speed

you might be fast / fastest in some games, but in most games there will be at least on other person just as fast as you and sometimes even someone who's faster

+ if the enemy has some slows like maim / bite / penitence they're faster than you anyways

Reply #4 Top

your sedna has speed 6.9 only with boots of speed and without any point in inner grace. 6.5 you have with inner grace 1 only.

 

the base speed of sedna is 6.3 if i remember right. anyway. with 2 points in inner grace and boots of speed i was allways the fastest on the field. enemys usually dont take more than one speed item. thus only an ub with inner beast swift anklet and boots can be faster.

regarding deceased claws... with his suggested playstyle he never should get close to an ub anyway as he will die in seconds.

 

but as i said... no matter its speed, this build is totally useless, nothing more like a slightly annoying bunny running around.

Reply #5 Top

Yeodan:

Guides are not set in stone, if a player buys items that outrun u, u buy more speed items, this plus the bonus of inner grace  u are allways going to be the fastest.

 

CelMare:

 

U should read my build, healing wind is useless, i just dont get priest I never, i wait mid/late game for priest IV and then is when u get healing wind, not just for priests but for creeps.

Seems that u have a premade concept of sedna and seems that u talk about other build, try to understand mine if u want to be constructive plz, start a post by "Your "X" sucks" is not the better way to start a discussion.

I play this build over and over, u are a full supporter, healing and pouncing nonstop, the only difference is that u dont stand in da face when u fight, u hit and run in 1v1 until u see u can win in the next clash, so when the enemy runs u follow him and kill him.

If u see my build u get pounce the same level u can or one more, the only way u can do more damage than me is buying dps items.

The idea is that u dont win every fight but u win the war, if the enemy cant heal a lot themselves they finnish going out after a couple of clashes, if i want to siege a DG i dont go farther than i need, if he chase me i run to the place that i want pouncing back all the time while the enemy cant barely hit me, if he turns and run i get him and pounce to dead if possible.

If u have the control of speed in combat u choose how, when and who fight every single fight, i usually get the most kills on my team.

 

Beast is one of the easycake DGs for me, u have a huge missconception of sedna´s game style, we can play 1v1 with ur Beast when u want so u will see what an annoying bunny can do to the allmighty beast XD

Reply #6 Top

i read your build, of course you running arround healign wind wont help. but your whole tactic is useless. i understood you, but you will be totally useless on the field. you wont do much healing, wont do any dmg and cannot survive a trap. you won't win the war as you will allways do less than the third member of the enemy team.

realy don't feel offended but with this build and tactic you are absolutly wothless. sure most times you can choose the fights you fight. teh point is the most fights you cannot join as you would die or if you join you aren't much of a help compaired to any toher third demigod or a right build sedna.

you give so much up and get basicaly nothing to make up for it. you only get speed - that's all and this alone is nothing! no dmg, far less support....

 

how do you support your mates in a fight? you give them a heal. this heal is not enough, not even close as you do less dmg than any other demigod as you (by nature and because you would die in seconds being focused if you stay infight with your equip and build). you running arrounc flag capping won't win anything.

and no you pounce getting early is NOT making up for the lack of dmg, not even close. still ANY other dg does a ton more dmg without any dps-items. why? first pounce has a quite long cd, second wiht your items you get very fast oom, when you also heal, third pounce only wihtout additional AA is, well, not much of a threat, fourth even with your speed you will get killed before you get out if you get near 2 damage dealer demigods that imedietly focus you, using their skills right. you will die faster than you can say "oh my god".

that you seem to had some success up to now is only bacause you fought against bad players, bad team players.

to sum it up: you ahve barely no dmg, nearly no support and are most times simply running arround. totally worthless.

 

edit: you get pounce 1 at level 3. without priests but your supposed quip you cannot fight anyother demigod in 1vs1. i dont talk of winning the fight, i mean to at least hold out some time to occupy him. no really, i think this build is even worse than taking yetis.

Reply #7 Top

Im starting to doubt that u have read my build and u have played sedna, i NEVER run out of mana when i have the items, i ALLWAYS have mana potions, if the fight is very long, just go back a bit, use potion, full mana, and here we go again.

 

The main priority of the build is healing and pounce, how is it that i cant make damage and heal? if i have a point it goes to heal and pounce and if i cant then to inner grace, how is it that i cant support?

In a fight of 2v2 or 3v3 i just pounce the enemy, heal friends and try to not be ganked, where is my low dps? and my low healing? at lvl 10 im at full pounce and heal, can u get it faster?

 

All the items i buy are for mana, did u saw it? just the wand of speed is not for mana, i never run out of mana.

 

We can play 1v1 when u want and put the replay here if u want.

Reply #8 Top

We can play 1v1 when u want and put the replay here if u want.
End of quote


Your objective is to be the fastest DG of the playground, so u will be able to chase everyone, run when needed and be quickly in every place of the map that u need without endless teleports, maximizing this build is easy and very cheap so u are going to play a full support role, not only helping and healing friends, u will get most of the fortress upgrades becouse thats where the most of your money will go.

A lot of guides are about how to maximize the DG power, items and stuff, with this build this is secondary, lets see it.
End of quote

First of all, these 2 quotes by you fly in the face of wisdom.  How can you be a "full support role" and expect to beat anyone 1v1.  Especially with Sedna.  Good luck with that, and I would gladly accept that challenge just for giggles.  Add me to your friends lists on Impulse and we can play when we're online.

 

Besides that, a few constructive pointers from someone who DOES play a lot of Sedna.  If you want to play a true "speed/support" Sedna try this.

 

Heal

Healing Wind

Inner grace

Heal II

Healing Wind II

Inner Grace II

Pounce

Heal III

Grace III

Heal IV

Counter Healing (sooner if opponents buy preists early game)

Pounce, pounce, pounce

 

Buy Monks with starting gold, and take Swift Anklet

Return to base at 1550 for Scaled Helm and Boots of Speed.

Return as needed for Vlemish (can sell scaled helm if you want), then focus on Nimoth, Banded armor, and whatever 5th armor slot you want depending on team gold.  I tend to like Halberk of Life or Narmoth ring, as they also add HP regen.

You can still easily be the one to buy Tower regen 1, Currency 1, exp 1 if you like, then start saving for the higher end creep upgrades.

 

While early pounce is not a bad thing, I find I usually wont spend points on pounce until I get to the point where I might have actually had a chance to kill someone or get an assist with it (interrupting a teleport or something like that).  The heal combined with healing wind and your monks will make you be able to stay in the lane MUCH longer.   1v1 you are much tougher to run off.  The monks + wind will keep you alive much better than trying to pounce your opponent in the early levels.  Some games I wont even take pounce till level 10 or later, just depends.  On the flip side, sometimes I will take it a little earlier if we are really pushing well as a team and arent saving mana for crucial heals.

 

As for your mana items, two things to consider.  If you are wearing scaled helm, plenor AND vlemish, AND are burning through mana potions, you are doing something wrong and are spending too much cash for mana replenishing.   In fact, this is why Healing Wind is so great.  You'll learn to let the passive ability heal your team, and you wont have to spend so much mana healing with your spell.  Not to mention your completely eliminating one of the best things about generals....Minion totems.  USE THEM!!  Theres a few other points I'd like to make, but I'd be willing to bet you wont even read this far before bashing the advice so I will stop here.  Have fun with Sedna.

Reply #9 Top

at level 3 with scale helmet you will run out of mana using pounce and heal (keeping on cd) very fast. of course with the mana itesm you buy later you will not have this problems anymore, but i didn't talked for so late into the game.

additionally you cannot stand in melee much with any otehr demigod only with heal and without priests and healing wind. hence your pounce alone is not mcuh dmg. so again pounce alone is NOT much dmg compaired to the other demigods. healin through your heal spell alone is not much healing.

you must rely on others to tank the dmg which will not be the case if you face half way nitelligent enemyss cause they will focus you. if you run then, you are not much of a help. so on every confrontation involving multiple demigods you arn'nt doing mcuh dmg and not much healing compaired to the "normal" sedna healer-support.

you even lack the dmg your priests give you that is arround 70% of your autoattack dmg btw.

pounce alone is far less dmg than any other dmg does. you have less survivability then any other demigod except for your speed. but a melee demigod that runs away is worthless, even with your healing spell as this does not make up for the loss of another demigod that could have filled the place instead of you.

 

now, when you are able to afford your mana items, thus being somewhat later, you can pounce and heal so much you want, but you still do less dmg, and less heal, as you still don't have priests and healign wind 2 and still aren't able to stay infight wihtout being killed in seconds.

 

just to get it clearer: lets look on the other side, meaning the opponents of you. what would i do if i face a team with you.

1. allways focus you if you get in melee range

2. otherwise focus anyother demigod and he will die faster than anyone of my team members because we have more dmg and your heal speel every 7 seconds alone is by far not enough. it won't help eitehr if you manage to get in for a pounce and then get back again. it is still too few dmg, too few heal compaired to a sedna that has priests, healign wind and can stay in melee range fighting along their mates.

3. you run arround capping flags.... we dominate allways the two flags that you didn't ninja-capped.

4. i buy wyrmskinn handguards and togher with the stuns of demigods we rape you when we cut your way.

 

sorry, but this is one of the worst builds and tactics i saw for a sedna.

 

edit: you want to do an 1on1? sure, but you nkow that this demonstrates nothing as in a 1on1 you and i do not have anybody to support? the whole team play aspect is missing. anyway, i am ready to play "my" sedna against your when ever you want.

 

edit2: pizmits build and the variation omitting inner grace 2 for pounce are the by far best builds for sedna. i prefer the second one not taking inner grace 2 (most times i never take it).

btw. i think i played sedna more than you will have so on the end of the year. look up my stats, i have 232 registered games with sedna, you 86 (or 81). and i palyed her already before they started to count games played with each demigod correctly. i don't think you should start to argue with "experience with sedna" as you will heavaly lose with this argument.

Reply #10 Top

Alright, situation, you run in and pounce the enemy midbattle, you heal your teammate that was the focus, they turn on you with about, 3.7k health at level 7 (This is maximum health, I am not about to play single player to check, lol) they change focus on you, 850 damage fireball from TB, 600 damage penitence from Oak, and a 600 damage bite from erebus, they can now just melee you to death easily before heal is back up, not to mention you are very slow from penitence and bite, and now the team has lost their healer...

FYI, CelMare is a very good sedna, although i disagree that there is only 1 (One, really?) viable sedna build, this is not one of those, i mean, if you switched scaled helm for unbreakable boots, and the scalemail for nimoth, the build would be more expensive, but atleast you could survive running into battle to pounce, and still be able to heal allies without worrying about dying...

DaBRUM

EDIT: Silly CelMare may have said some things i just said, didn't get her most recent message ^^

Reply #11 Top

well dabrum, the "only one" build still hase some minor variations and i didn't counted item builds n :P

but more or less you allways need to prioritize heal, healing wind and after that pounce, with mixed ni inner grace at your taste and silnce and counter healing.

but there is no go without healin and healing wind. that's what i meant with only one viable build.

edit: thx for the compliment dabrumm

Reply #12 Top

Piznit:

 

U can suppor others or yourself, pretty obvious btw...

Im leinadon ingame so if u want to try ur "first pounce at lvl 10" vs my build, ok lets do it xD

 

Celmar:

 

The problem of the dps is not my build, is senda itself, she is not a dpser, u can inprove dps along the road by buying items/ minions, thats all and the difference is not that huge, thats why trying to dps in da face with sedna is stupid, u must use their advantages, so use the speed to win.

So u say that pimzit is better build...rolf..ok, becouse for ur dps in da face tactic is so usefull the healing wind isnt?, healing wind without minions is a noob waste imo, i can make run without move this build every single fight, healing wind and no pounce rolf....im going to outdps u all the game and is not my especiality, what a joke.

Your way of play is the worse idea that i have seen to, so we are tied xD, i have played a lot of games before the delete, so continue looking stats if u thing they are the absolute truth.

I have played your build thousands of times, is weak and useless, u never will do a tank sedna and u cant escape nor chase, a sedna tank is the worse idea ever, all the ppl will outdps u and will chase u to dead, what is your favor itema blood of the fallen? :D

 

DAbrum

What do u want to demonstrate with this? lol... im not going to start to put concrete and not objective examples srry, try to get a clue about general uses of a speed senda plz.

 

 

 

 

Reply #13 Top

Powerful in 2v2.

This might change your mind Celmare: http://www.gamereplays.org/demigod/replays.php?game=51&tab=upcoming&show=details&id=98949

Reply #14 Top

leinadon, i don't know how it is so difficult to understand when i compaired the dps of your sedna sedna  to toher sedna builds (not countinh in dps items). you don't have priests and you cannot stay autoattacking. you won't do the half of the dmg "my" sedna would do while usualy not even a fraction as you cannot stay in melee range.

you give up many and one of the most important features of sedna for NOTHING! you gain absolutly nothing with that.

 

btw. you don't even know my way of palying. you say i would tank, were have i stated this? you assume i take botf. did i ever suggested this? i talked about your way of playing. the only thing that i said about my way is the skill build i use. that'
s all. so you even are not in the position to critizise my style of playing as you even don't know it.

and as another example of you twisting things how you seem to like it: you assume stats are so important for me. you were the one that assumed i never played sedna and i do not have the experience you have. i simply brought up evidence that at least i have quite a lot experience playing sedna. that was all. i din't talked about your low win percentage (that may have different reasons) and not about the weak enemys you seem to have fought in your viewable games (just looked into some of them).

 

anyway, you opened a thread with your sedna build and tactics so you also have to eat critics. i explained quite detailed why i see your build worthless.

 

@ntropy, not quite sure what you talk about, but i will look into it. but i interpret what you said so that one of the sednas in the replay palyed a similar build to what here was mentioned. as it is only a 2vs2 the worse support it brings does is not counting so heavy like in a 3vs3. and a good player can even with a bad build do much. especially at later levels you can get the missing skills.

anyway i will look into the replay and post my answer to it here or a pn if you want it.

 

EDIT: i never critisized playing a speed sedna. i critisized palying so long wihtout preists and without healig wnid! this discussion is not about speed or not! primz already has given a better way to play sedna with focus on speed. i also played sedna a long time focusing partially on speed until i changed my favor item ;)

Reply #15 Top

Youre English is hard to understand, so Im not faulting that because whatever youre native tongue is I can guarantee you I wouldnt do any better trying to type that.

 

But overall DPS isnt as important as staying power.  Yes, you'll do more DPS "burst" damage with pounce, the problem is you'll run out of mana AND health before someone else who is using monks and healing wind and just using autoattack.  This is the main problem with what you're doing.  You're so excited about how you can outrun and escape any other DG.  Well, outrunning and escaping other DGs doesnt really help your team, or you, at all.  Staying in your lane and adding to the fight does.  That quick burst damage of 1 maybe 2 pounces, toss in a heal, then you have to run doesnt help nearly as much as simply autoattacking the enemy, allowing your healing wind aura to help everyone, then tossing in a few heals as needed to keep everyone in the battle.  If you run in, blow your load, then have to rely on your superior ability to RUN AWAY, thats useless.   Not to mention that speed-wise you'll actually be faster doing what I suggested.  AND you have the option to leave your monks in the battle attacking the enemy and healing teammates.

Reply #16 Top

Quoting ntropy, reply 13
Powerful in 2v2.

This might change your mind Celmare: http://www.gamereplays.org/demigod/replays.php?game=51&tab=upcoming&show=details&id=98949
End of ntropy's quote

 

Tx for the tournament replay ;) erske plays like me but is a lot more radical lol, he is just losing every single 1v1 all the game till the end when he owns everyone.

Well, for most of the ppl in this thread his build sucks beyond the imaginable, becouse is my build but a lot more radical into the hit and run and speed tactics.

He spend almost no money in objects and gives a big burst to the fortress, it sounds me familiar :P.

He does a very nice job outleveling the other team and finally pwning them, best of the luck to erske in the tournament ;)

 

Oh, he plays without healing wind and priests all the match what a noob... oh... wait...

Reply #17 Top

wow honestly quit typing so much :x

my last post was last night, look at the amount of huge replies

did anyone actually read all of this?

Reply #18 Top

i dont think so otherwise i would not have been called a wanna-be tank using botf, and a stats-fetishist. more or less the perfekt opposite of me.. lol

Reply #19 Top

Heal rank 1 heals for 600 health.

A monk heals for about 250 Health, every 8 seconds, and costs a fairly one time fee of 200 mana that you are probably next to the crystal to get.

Honestly, if you buy the Heal skill, and not Monks, you are just wasting money and mana. You can always tell the weak Sedna players because they rely on their 'heal' spell to stay alive instead of their monks.

Reply #20 Top

Quoting leinadon, reply 5

Guides are not set in stone, if a player buys items that outrun u, u buy more speed items, this plus the bonus of inner grace  u are allways going to be the fastest. 
End of leinadon's quote
Im sorry but a UB will always be faster than you if he wants to...why? he has a skill that passively speeds him up just like Sedna and can buy the same items...BUT he has more starting speed so no...you will not always be the fastest.

Reply #21 Top

This looks pretty much like the first Sedna build I ever made.  And I don't play it any more.  There are two reasons:

1.  HP builds hold lanes by never running out of health.  Speed builds hold lanes by staying safe and out-leveling slower builds with farming and flag capping.  Sedna is probably the worst farmer in the game because of her low damage, slow attack and lack or AoE.  While a speedy TB can zip in, fire up the creeps and run away, Sedna needs to stick around.  In a tough game, whoever is in your lane will force you out and then away.  Then at best you end up trading off flags with your opponents.

2.  Monks + HW2 offers more support to your teammates for less gold and less mana than Heal in the early to midgame.

The only real strength of this build is for backdooring.  Running in, capping a portal flag and running out before anyone can react.  Frankly, though, any DG with speed items can do that and that's not a viable strategy against good teams.  Against an unaware team, though, a fast Sedna is a portal-locking threat for sure.  But I remember my first games where backdooring was devastating against rookie teams. 

The problem with Sedna, though, is she's a gank target because she makes everyone around her impossible to kill.  If you fight any other DG paired up with Sedna the amount of healing that she'll produce with HW2, monks/priests, creep priests and heal is insane.  The only way to stop that is to kill her.  If you're not packing enough health to survive a double-stun or a ton of burst damage, you're going to be in trouble playing Sedna.  Or, alternatively, you have to run away and leave your teammate in a 2v1.  Either way, you're on the losing end of the exchange. If you pursue beyond towers or capped flags with your speed, a good team will TP in behind you and wreck you.  You have no stuns or counters to escape.

A Tank-support Sedna, for example, would dominate any match up against this build.  Simply put, you couldn't put out enough damage to really bother her.  I doubt a tank Sedna would even have to use heal twice before you'd run out of mana.  Ooze UB or Hybrid UB would eat this build because he's just as fast and will slow you down.  Any speed TB or Regulus would just harrass you at range and you would be forced off by burst damage.  Erebus would have too much minion damage for you to stick around and could swarm out of range at will.  Rook and Oak might be a fight early on, but later they will have too much DPS and HP for you to threaten, with or without pounce.  I guess you'd have an advantage against QoT, but who doesn't?

Reply #22 Top

played against a speed pounce sedena, all I could do is watch her chase my teamates all around the map and kill them at our crystal, and then run back like a psyco. I killed her only once that game. its a very annoyin build.

Reply #24 Top

Quoting Izuz, reply 22
played against a speed pounce sedena, all I could do is watch her chase my teamates all around the map and kill them at our crystal, and then run back like a psyco. I killed her only once that game. its a very annoyin build.
End of Izuz's quote

If they died at the crystal, they should have just turned around in the double towers and fought like a man ;)

 

Reply #25 Top

I just tried the speed part of this build

got swift anklet as item and skilled 3 levels of inner grace

my speed was 8.7 I think, wich is slightly faster than my fire TB wich has 8.4

anyways, there was an UB and an Oak on the other team, they both outran me

in other words, the speed part of this build doesn't work