Ok so my friend and I have been playing lan-based multiplayer games for a long time now and we only just encountered the desync bug. As I have been researching this I see that others have been having this problem for over a year now. My friend and I both play Entrenchment 1.03. In both of our last two games we experienced desycncronization, as one of our star bases was destroyed on one person's screen while everything was seemingly fine on the other screen.
Was a solution to this problem ever developed?
Thanks!