I know that, but you still have to then select each one highlighted to upgrade skills.
yeah but caps dont level up often enough to need a screen JUST for cap abilities/squadrons...
maybe if there were more cap types and the unmodded game boosted fleet sizes so you can have many more caps, then a screen for managing Capital ship and Starbase Upgrades/Squadrons could be useful...
but as of now... meh, kinda useless... the ET suffices well enough...
Yes, but.... I want ingame info. If I'm fighting a player, I want to know how many more of his units I need to hit, without having to save, quit, check, and reload the game each time. A quick looks ingame should be able to show me 'Kill 1000 pirates (872/1000)'
once again, there are so few acheivements that use numbers like that, that its not worthwhile... also, once you get the achievement, you dont care.
i mean, yeah, when i was trying to get that pirate achievement (when i was still new to the game) i was freaked out by pirate bases, and tended only to assault them if i really needed to, and back then, a counter would have been useful... but... its such a small detail, its kinda a waste...
Space mine replacement
Buying 1 space mine replacement should not charge the cost of 10.
An options to auto buy and place space mines (don't want to have to deal with > 20 planets later on in the game!)
i do actually agree with this! ALOT! i never actually thought about it, good idea.
Teams can be unfixed but you can turn off missions
so how do you get unfriendly empires to like you?
though in general the diplomacy side of the game is being overhauled in he next X-pack so we can assume something will change
everything else... "Meh" is the best word to describe it...