Losing team deserves way more favor...

After a few close games where I earned 10 favor while the winning team earned 190, I believe that the losing team should get at least 33% of the favor of the winning team, depending on performance.  At this rate, I will quickly start abandoning games when it appears I'm destined to lose.

1,533 views 4 replies
Reply #1 Top

Lol sad to say if you lose you don't deserve a reward.  makes it so you gotta work to win.  And don't quit. Quitters get 0.  Whats better...trying and learning to get 10. or getting zero and getting on some cheesy banlist...Lol

Reply #2 Top

Getting zero is better until there is a concede option; ten is worthless, you can't "learn" anything when the enemy heroes are three levels higher than you and the only reason you haven't lost yet is because they can't break your static defenses, and banlists are stupid.

The losing team does deserve more favor, and favor should be awarded for more than just certain awards; it would be annoying to be a 10 kill 8 assist 2 death player when your best was a 12 kill 10 assist 0 death player, so you get nothing, and somebody who went 3/3/5 gets more points because he spent more on citadel upgrades or capped more flags.

Reply #3 Top

what they need to do is re-write the favour award system so rather than just awarding for top player in kills, deaths, assists, flags, etc etc  its an incrumented thing so for ever flag you cap you get one favour point and for ever kill you get 10 or something like that.  this way everyone gets a bit of favor and learn that killing isn't the only way to make some favour.

as for the winning team maybe they can get 2X the favor they got that game... so that its worth it for the winners or something.

Reply #4 Top

Or have the rewards be team-spesific. Of course the team that won will generally get most of rewards, which is the big problem. Winning only gets you, I think, +60 favor, and the highest I've gotten was over 200; if the rewards where distributed amoung each team, it would be less of a huge deal that you lost. I also think there should be (if there isn't already) a way to modify favor points by the number of people playing. If you play 1v1, you'll get a ton of rewards. Much harder in 5v5.