Anyone else notice the lack of ABILTIY FREEZES?
I played erebus last game, and I successfully batswarm'd/biteriteafter and it WORKED.
Kudos, stardock.
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I played erebus last game, and I successfully batswarm'd/biteriteafter and it WORKED.
Kudos, stardock.
i didnt notice or not notice it
Thats when you know it works. When you aren't thinking of it.
Happened to me twice last game.
Still a great improvement from the usual 20x per game. Something is definitely fixed, but not 100%.
Haven't had it once since the patch that was supposed to fix it. I play regulus so it might be different for others, but I am pleased.
i have noticed it a few times less but its still there
You posted!!!: "
I say:
I don't know what your talking about. For sedna its still briz-oooooooooooooooooke!
Yep, can't pounce, can't heal. Can run away sometimes though.
That's odd, I play Sedna mostly, and I can heal now 95% of time without the "lock-up". Still happens, but rarely now instead of usually.
QoT Bramble siheld failed a few times for me yesterday.
Played 3 games with sedna on lan with the wife and it didnt work one time. I would say its a major improvement over the multiple times a game.
I take it back; played a game today, and half the time, I had to move and heal because my heal would do nothing when I tried it. Seeing teammates standing beside you (when you KNOW they could just as easily run away) hoping for you to heal them; and you try; and try; and then they die waiting for you; it's soooo embarassing . . . .
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