The Ancient

Strengths: Very powerful minions, knows basic summon spell automatically

Weaknesses: No basic melee attack

Misc: Looks like a cube rotating on it's point, minions are different colored spheres. Spheres can be transformed into one of several types; spheres transformed can be transformed again.

Abilities:

 

Summon Sphere: 0*/2/6/10/15

*Costs no points, automatically given.

Summon a max of 1/2/3/4 spheres. Each level Spheres gain hp. Spheres have a basic short-range lazer attack.

Level 15, Celestial Harmony: When a sphere is destroyed, it restores hp and mp to nearby allies.

Sphere of Mars: 1/4/7/10/15

Target Sphere becomes a Combat Sphere (red), which periodically casts a spell that damages all nearby enemies. Each level increases Combat Sphere's weapon damage and damage of it's spell.

Level 15, Strength of Mars: All spheres gain weapon damage.

Sphere of Neptune: 1/4/7/10/15

Target Sphere becomes a Healing Sphere (blue), which periodically casts a spell that heals an ally. Each level lowers Healing Sphere's cooldown and heal of it's spell.

Level 15, Wisdom of Neptune: All spheres have decreased cooldown time.

Sphere of Sol: 1/4/7/10/15

Target Sphere becomes a Ranged Sphere (yellow), which periodically casts a spell that deals damage to one enemy. Each level increases Ranged Sphere's range and the range of it's spell.

Level 15, Skill of Sol: All spheres have increased range.

Ancient Slumber: 2/5/7/10

Aura that reduces nearby enemies' speed and attack rate by a small %, increases with level.

Flicker of Reality: 2/5/7/10/15

Very small chance every time The Ancient is hit to become insubstantial and be unable to recieve damage for one second. Increases with level.

Level 15, Shared Reality: Minions also gain a small chance to become insubstantial upon hit for one second.

1,295 views 4 replies
Reply #3 Top

Cool idea to base something off of. I like the idea of a pure minion based DG, it's just all up to balance.

Reply #4 Top

Unfortunately, a cube and spheres lack any sort of personality and would look out of place in the demigod universe.  On the plus side, I would like to see a minion based Demigod, with passive leadership type buffs that affect all allies like this.  Allies meaning reinforcements, friendly demigods, and friendly minions.