[Bug] TB and Regulus

There seems to be two bugs with the beta build and multiplayer games ONLY.  Me and one other tested this by our selves and when playing a game together(and against other players).

 

TB: When killing a creep or DG with circle of fire the models do not dissipear(and do not do their dying animation) they sit ther at their last animation.

 

Regulus: The mines are not dissapearing after exploding, causing them to go off multiple times.  Sometimes they go explode 2 or 3 times before dissapearing other times it seems they will stay there forever.

1,070 views 2 replies
Reply #1 Top

This really needs to get fixed before beta is pushed to release in my opinion.  If the bug makes it to release Regulus becomes unkillable and it will completely ruin the game. The TB one isn't as bad, just really annoying.

Reply #2 Top

Destroying the citadel with bugged land mines will cause the game to not end as well.