Crash Crash Crash

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x100b26fa
    attempted to read memory at 0x0fdc5000

Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :

Callstack:
    TickCounter::QuerySystemTick + 315850 bytes ((Unknown)(0) + 0 bytes)

Last 100 lines of log...

A full record of the log is stored in the Demigodlog.txt file

info: Impulse asked if we are connected to 42626[96.50.72.2:1484]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 34139[72.213.43.31:63438]. We are not
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 40736[96.50.81.73:53821]. We are not
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42626[96.50.72.2:1484]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 34139[72.213.43.31:63438]. We are not
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 40736[96.50.81.73:53821]. We are not
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42626[96.50.72.2:1484]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 34139[72.213.43.31:63438]. We are not
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 40736[96.50.81.73:53821]. We are not
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42626[96.50.72.2:1484]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 34139[72.213.43.31:63438]. We are not
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 40736[96.50.81.73:53821]. We are not
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42626[96.50.72.2:1484]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
debug: Loading module '\000/characters/angel/angel_character.lua\000'
debug: Loading module '\000/characters/archer/archer_character.lua\000'
debug: Loading module '\000/characters/archer/archer_movie_character.lua\000'
debug: Loading module '\000/characters/bird/bird_character.lua\000'
debug: Loading module '\000/characters/ent/ent_character.lua\000'
debug: Loading module '\000/characters/flag/flag_character.lua\000'
debug: Loading module '\000/characters/giant/giant_character.lua\000'
debug: Loading module '\000/characters/giant/giant_r_character.lua\000'
debug: Loading module '\000/characters/highpriest/highpriest02_character.lua\000'
debug: Loading module '\000/characters/highpriest/highpriest03_character.lua\000'
debug: Loading module '\000/characters/highpriest/highpriest04_character.lua\000'
debug: Loading module '\000/characters/highpriest/highpriest_character.lua\000'
debug: Loading module '\000/characters/king/king_character.lua\000'
debug: Loading module '\000/characters/leopard_rider/leopard_rider_character.lua\000'
debug: Loading module '\000/characters/mage/mage_character.lua\000'
debug: Loading module '\000/characters/mage/magefire_character.lua\000'
debug: Loading module '\000/characters/minotaur/minotaur_character.lua\000'
debug: Loading module '\000/characters/minotaur/minotaur_movie1_character.lua\000'
debug: Loading module '\000/characters/minotaur/minotaur_movie2_character.lua\000'
debug: Loading module '\000/characters/minotaurcaptain/minotaurcaptain02_character.lua\000'
debug: Loading module '\000/characters/minotaurcaptain/minotaurcaptain03_character.lua\000'
debug: Loading module '\000/characters/minotaurcaptain/minotaurcaptain04_character.lua\000'
debug: Loading module '\000/characters/minotaurcaptain/minotaurcaptain_character.lua\000'
debug: Loading module '\000/characters/oak/oak_character.lua\000'
debug: Loading module '\000/characters/priest/priest_character.lua\000'
debug: Loading module '\000/characters/priest/priest_movie_character.lua\000'
debug: Loading module '\000/characters/queen/queen_character.lua\000'
debug: Loading module '\000/characters/queen/queen_open_character.lua\000'
debug: Loading module '\000/characters/queen/queen_open_movie_character.lua\000'
debug: Loading module '\000/characters/rook/rook_character.lua\000'
debug: Loading module '\000/characters/serpent/serpent_character.lua\000'
debug: Loading module '\000/characters/siegearcher/siegearcher02_character.lua\000'
debug: Loading module '\000/characters/siegearcher/siegearcher03_character.lua\000'
debug: Loading module '\000/characters/siegearcher/siegearcher04_character.lua\000'
debug: Loading module '\000/characters/siegearcher/siegearcher_character.lua\000'
debug: Loading module '\000/characters/sniper/sniper_character.lua\000'
debug: Loading module '\000/characters/sniper/sniperfury_character.lua\000'
debug: Loading module '\000/characters/spirit/spirit_character.lua\000'
debug: Loading module '\000/characters/trebuchet/hrooktreb_character.lua\000'
debug: Loading module '\000/characters/trebuchet/trebuchet_character.lua\000'
debug: Loading module '\000/characters/unclean_beast/unclean_beast_character.lua\000'
debug: Loading module '\000/characters/unclean_beast/unclean_beast_movie_character.lua\000'
debug: Loading module '\000/characters/vampire/vampire_character.lua\000'
debug: Loading module '\000/characters/vampire_lord/vampire_lord_character.lua\000'
debug: Loading module '\000/characters/waridol/waridol_character.lua\000'
debug: Loading module '\000/characters/whiptail/whiptail_character.lua\000'
debug: Loading module '\000/characters/yeti/yeti_character.lua\000'
info: Preloading resources.
debug: Loading module '\000/lua/common/preload.lua\000'
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 40736[96.50.81.73:53821]. We are not
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42626[96.50.72.2:1484]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 40736[96.50.81.73:53821]. We are not
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42626[96.50.72.2:1484]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: Calling CVPUpdateGame. gameDataXML [len]: [3524]
info: CVP_GameData:
      szGameName: Instant Action Match
      szHostPlayerName: EgoGone
      szHostIPAddress: 66.91.227.103
      szPassword: 585ee17a-cd42-40cc-8
      szMapName: Exile
      szGameSpecificXML (size): 3524
      szGameGUID: 6e2c14c3-814d-4870-9522-5919d8eadab2
      szGameToken: FGwgwUFlgN8BaKkBT23w9AmMa/D8bH9I95HuufI5AcB9Ph1Rxj8dCISPM/SAcijgDArCgUTseF1Tj2yIEbe1y4FR0VUGO/tVMbNh6FwgDr22hdsjsObDYQXyOkEPHiWpwFYDO/faja8qkg6SWzGUVcUGTe8c/Nh1lNnWDdntDByugmHV750dGh5HQY0sBmS3C1PHYQmK0HCvrsL19XBi+PlhpAH2VMg7RmIzAD5Lrot+ylraE7serko3MHXS9AQogN4758vTSKQVdABRYqR6RqsEBsPL40BOSIDgtCZVyJ1E4yPCdasV5BW27ST/cKe5nx6R0NiAAdhG00dcHpKYJkjLWsEXvCMWeRTd51+aO8FEJlnuIgkb+ZsuDK6aZquCzhyM46Hzh1jlfRc/yV8JqoHU6uprGl3D8NxFiL97aMNYeXoEaXot1l477jC2nUYIOktITTDzxq4=
      szStartTime: 0001-01-01T00:00:00
      szLastNotificationTime: 2009-05-05T01:25:23.513
      szGameVersion:
      dwHostPlayerID: 24949
      dwHostPort: 0
      dwMinPlayers: 2
      dwMaxPlayers: 10
      dwGameTypeID: 5
      dwGameMapID: 59
      dwNumPlayers: 4
      dwGameID: 354942
      bRanked: 1
      bPrivate: 1
      dwHostTeamID: 0
      dwHostEntityID: 0
      dwWinningTeamID: 0
info: >>>Entering CVPInterface::UpdateGame()
info: >>>Exiting CVPInterface::UpdateGame()
info: >>>Entering CVPInterface::GetGameData()
info: >>>Exiting CVPInterface::GetGameData()
End of quote

This happens a lot. Maybe it's my system, but I have never played a single game that crashes as much as this.

Of course this is one of several problems in Demigod. Don't even get me started on favor points.

371 views 2 replies
Reply #1 Top

The only reason the game is even crashing online is because of some things at Stardock and Gaspowered. It has nothing to do with the game or your computer 90% of the time. But the other 10% is usually caused by CC (cookie cutter) build up or just bad CPU performance. No game has ever crashed on my computer, but thats partly because my computer is an Alienware gaming CPU. Demigod has only crashed like twice on mine, and that was because of online problems, and when there are online problems, my computer has a tendancy to just crash the game, or it just fixes it by itself. It's really a hit and miss matter.

Reply #2 Top

Drop us an email at [email protected] so we can get some info from you and try to get you fixed up.