Memory leak? Also, another mid game disconnect on 0.0108

Ok...I'm working with the beta and I'm a little concerned.

At least half of my games are now getting multiple disconnects. Sometimes a few people disconnect at the same exact time, sometimes, it's everyone (or me?). This was NOT happening before the beta.

Also, when I watch demigod in task manager I noticed it takes a lot of memory and it seems to increase as time goes on.

Prior to a game it was 414,000K memory. During a game it was 809,000 memory and it seemed to be increasing. After the game it was 659,000K memory.

That seems like a heck of a llot. Also, in my last game I had 3 people d/c at the exact same time. At that moment I was clocking 814,000K memory in task manager for demigod.

I have screenshots to upload if that would be useful.

My system is an Intel i7 on an evga x58mainboard with 6 gigs of ddr3 ram running Vista 64 bit. 260gtx evga nvidia card. The game itself runs flawlessly on my system but that seems like a lot of memory sucked up and it was ever increasing until I jumped out of the game.

What I'm seeing is frequent mid game multiplayer d/c's that are not "Rage quits".

Hope that helps.

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I'm seeing simillar problems myself, both online and offline. Mid-game I'll encounter a 5-10 seconds pause where the game won't respond at all. After the pause has ended the game continues, however if I'm online I'll be disconnected (everyone replaced by AI opponents).

I've ruled out system error on my end, as the game runs fantastic without any slowdown at all and this problem only occurs in games longer than 20 minutes or so. I haven't figured out any way to prevent this problem, even lowering Demigods settings to the lowest possible doesn't prevent it. It's quite aggrivating to be unable to finish a game online.