Unhandled Exception?

No idea what this means, maybe someone else does?

My game has shut down at least 10 times from errors very similar to this, was just wondering if anyone knew what was going on? Might be because for some reason I can't update my game, it just says that there is a problem with Impulse and that it must shut down, I have tried uninstalling and reinstalling of course.

 

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0095a683
    attempted to read memory at 0x00000008

Program : C:\Users\PC\AppData\Local\Microsoft\Windows\Temporary Internet Files\Low\Content.IE5\E602NH7I\Demigod-RADiANCE\rad-degd\bin\Demigod.exe
Cmd line arguments :

Callstack:
 Unknown symbol (address 0x0095a683)

Last 100 lines of log...

A full record of the log is stored in the Demigodlog.txt file

info: Sounds process locked
debug: Loading module '\000/lua/ui/help/gametips.lua\000'
debug: Loading module '\000/lua/ui/game/selection.lua\000'
debug: Loading module '\000/lua/debug/enginestats.lua\000'
debug: Loading module '\000/lua/debug/cvpstats.lua\000'
debug: Loading module '\000/lua/renderselectparams.lua\000'
debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
debug: Loading module '\000/lua/sim/tasks/abilitytask.lua\000'
debug: Loading module '\000/lua/sim/scripttask.lua\000'
debug: Loading module '\000/lua/sim/item.lua\000'
debug: Loading module '\000/lua/sim/upgradesys.lua\000'
debug: Loading module '\000/units/un/b/unbidol01/unbidol01_script.lua\000'
debug: Loading module '\000/lua/sim/flagunit.lua\000'
debug: Loading module '\000/units/un/b/unbflagmaxmana01/unbflagmaxmana01_script.lua\000'
debug: Loading module '\000/units/un/b/unbflag01/unbflag01_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbresource01/ugbresource01_script.lua\000'
debug: Loading module '\000/units/un/b/unbflagmaxhealth01/unbflagmaxhealth01_script.lua\000'
debug: Loading module '\000/units/un/b/unbflagcooldown01/unbflagcooldown01_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbportal01/ugbportal01_script.lua\000'
debug: Loading module '\000/units/un/b/unbflagexperience01/unbflagexperience01_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop05/ugbshop05_script.lua\000'
debug: Loading module '\000/lua/sim/blip.lua\000'
debug: Loading module '\000/units/heroes/hema01/hema01_script.lua\000'
debug: Loading module '\000/units/heroes/hepa01/hepa01_script.lua\000'
debug: Loading module '\000/lua/sim/meleeweapon.lua\000'
info: Initiating Hero AI plan for: \000hepa01
debug: Loading module '\000/units/heroes/hrook/hrook_script.lua\000'
info: Initiating Hero AI plan for: \000hrook
info: Initiating Hero AI plan for: \000hema01
info: Initiating Hero AI plan for: \000hepa01
info: Initiating Hero AI plan for: \000hrook
debug: Loading module '\000/units/reinforcements/rsoldier/rsoldier01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rarcher/rarcher01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rpriest/rpriest01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rcatapultasaurus/rcatapultasaurus01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rangel/rangel01_script.lua\000'
debug: Loading module '\000/units/minions/highpriest/highpriest01_script.lua\000'
debug: Loading module '\000/lua/sim/minionunit.lua\000'
debug: Loading module '\000/units/minions/minotaurcaptain/minotaurcaptain01_script.lua\000'
debug: Loading module '\000/units/minions/siegearcher/siegearcher01_script.lua\000'
debug: Loading module '\000/lua/sim/powerup.lua\000'
debug: Loading module '\000/props/droppeditem_script.lua\000'
debug: Loading module '\000/units/misc/buildseed_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop01/ugbshop01ward01_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop01/ugbshop01tolsink_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrooktoweroflight_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrooktol_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrookbreak_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrooktrebuchet_script.lua\000'
info: Loading hero abilities tables
info: Hero: \000hema01
debug: Loading module '\000/units/heroes/hema01/hema01_skilllayout.lua\000'
info: Hero: \000hepa01
debug: Loading module '\000/units/heroes/hepa01/hepa01_skilllayout.lua\000'
info: Hero: \000hrook
debug: Loading module '\000/units/heroes/hrook/hrook_skilllayout.lua\000'
info: End Hero abilities load
info: MUSIC : Activating cue [Start_Cue]
info: MESHBP: /meshes/game/TargetArea_mesh
debug: Loading module '\000/lua/ui/game/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/sim/tasks/beginshoptask.lua\000'
info: Victory = \000conquest
info: Sounds process unlocked
info: Sounds process unlocked
info: Setting audio parameter 'WARSCORE' to value '1.000000'
info: Setting audio parameter 'TEAM' to value '1.000000'
info: Setting audio parameter 'LEVEL' to value '1.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
info: Setting audio parameter 'TOURNAMENT' to value '0.000000'
info: Setting audio parameter 'TEAM' to value '1.000000'
debug: Loading module '\000/lua/cursorfeedbackparams.lua\000'
debug: Loading module '\000/lua/user/shopaction.lua\000'
debug: Loading module '\000/lua/user/userscriptcommand.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop07/ugbshop07_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop02/ugbshop02_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop04/ugbshop04_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop10/ugbshop10_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop03/ugbshop03_shoplayout.lua\000'
debug: Loading module '\000/lua/sim/tasks/endshoptask.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/projectiles/frostball01/frostball01_script.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/projectiles/fireball01/fireball01_script.lua\000'
debug: Loading module '\000/projectiles/venomspit01/venomspit01_script.lua\000'
debug: Loading module '\000/lua/sim/tasks/seedbuild.lua\000'
debug: Loading module '\000/lua/common/validatebuild.lua\000'
debug: Loading module '\000/projectiles/fireball03/fireball03_script.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
debug: Loading module '\000/projectiles/healingstatueeffect01/healingstatueeffect01_script.lua\000'
debug: Loading module '\000/projectiles/arrow02/arrow02_script.lua\000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
debug: Loading module '\000/lua/user/abilitycommand.lua\000'
debug: Loading module '\000/projectiles/hailball01/hailball01_script.lua\000'
debug: Loading module '\000/units/misc/frozentorchbearer01/frozentorchbearer01_script.lua\000'
info: Caching asset c:\users\pc\appdata\local\microsoft\windows\temporary internet files\low\content.ie5\e602nh7i\demigod-radiance\rad-degd\bindata\characters\mage\mage_feeticeblock_mesh.gr2: e8f0380964699b47d43815df9e4ea8ad.gr2
warning: GrannyMeshImport: File does not contain AssetInfo section.
warning: Granny: Win32Subsystem (c:\Work\forge\main\code\src\libs\granny\win32_granny_windows.cpp(64): CreateFile failed with error "Access is denied.
         " at c:\Work\forge\main\code\src\libs\granny\win32_granny_file_writer.cpp(195))

3,142 views 3 replies
Reply #1 Top

I figured it out, I simply moved the files out of the folder they were in, and onto the desktop in a new folder, fixed it.

Reply #2 Top

I have the same problem as kaboof but I can't resolve it! kaboof wchich files I must move? I can't fix this error. Please help.

Reply #3 Top

Hi.

 

I deleted "My Documents\My Games\Gas Powered Games\Demigod\Game.prefs" and it no longer crashes. But doing this you lose your local profile (and local favor points too I guess) and hotkeys configuration.

 

Regards.