[Network] Hosting on port 0 problem

The first game I host online will host on port 6073 or whatever the default is.  If I try to remake the game, it always hosts at port 0.  Players can see the game on the list, but it will not connect.

If I shut down Demigod and restart, I can successfully host a single game again.

 

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In the previous build, we discovered that after you play/host a game. Restart your game for a more successful attempt at another game.