[Suggestion] More Synergy Skills

I really like how the skill trees include some bonus effects to current spells, ie yetis getting a cleave, but I think it would help diversify each build if we could see some of these synergies being able to be picked before level 15.  By level 15 I often found I was around 12-15 minutes into the game which according to the devs the game would be over most of the time. 

So wouldn't it be nice to be able to either have another type of points to put into picking various improvements to current spells or just expand the trees to include various improvements to all spells, ie at level 5 theres a branch to give yetis increasing cleave and then at level 7 another branch to give yetis a passive chance to stun on hit and give each one of these synergies level ups so one game I can make my demigod have an army of strong tanks or another an army of savage cleaving yetis and my playstyle would be very different but I've only changed my skill pick slightly.

This idea would just give demigod much more replayability because small choices in skills can effect how you play and you can always experiment even more, which is important because there are only a few demigods and having lots of choices in how to play them is important.

1,583 views 4 replies
Reply #1 Top

In my opinion the skill trees are rather unimpressive and i hope they do get a bit of work.

As for your suggestion take a look here: http://forums.demigodthegame.com/329370 (much simpler imho)

Reply #2 Top

Yea I actually love your suggestion, I just want to devs to put some attention on the demigods spells since making them diverse is what is key to making this game last.  Hopefully they see what we're saying and make some changes!

Reply #3 Top

Yes I think the spells are getting better but maybe their could be 2 choices like u could get either the ability to make 4 yetis with x% stun and things they got earlier or 4 yetis with the ability to cleave x% of time. I think that would be the best way to go. This could be used on other spells like regs snipe, do u want it to do alot more damage and only increase range a bit or vice versa.

Reply #4 Top

Yea theres a lot of good potential ideas for skills, not even simply adding the bash effects and stuff but adding more skills in general to pick from instead of just 4.  I just wanted to make some sort of post since there are aren't enough on the current unimpressive amount of choice in making a demigod atm and they haven't really mentioned much about it.