[BUG] having 16 priests with a general Demigod

If you sumon 4 priests (or any other type of creature: melee/ ranged) of the first level, and then sell and buy level 2 priests and keep sumoning and rasing the level, you end up with 4 priests of each level. You cannot resumon them when they die (thank god :P ) but you can build a pretty overpowered army of 16 of the 3 creature types like this, and repeat it if you have the money for it.

48 creatures is a quite impressive army if no other demigod focus on taking it down.

Correct me if this is not a bug, but i can't see it other way.

1,343 views 3 replies
Reply #1 Top

o man, that's a doozy :(O  

Good catch, longshotRumours

Possible applications:  5 generals send 80 minotaurs in to distract towers while 80 siege archers reduce citadel in...20 seconds?  Or 5 generals just walk in with 80 priests and do it themselves, would probably take a bit longer but not much...Or how about you just walk in with all 240 units at once?

Of course until it was ready you'd have to keep your army hidden in the back of your base (Heaven's Wrath would 1 hit 80 bunched units, np) but I could see this being pretty crazy. 

Actually, if you had a team of 3 assassins and two generals it would makes sense for the assassins to feed items to the generals to sell (even with the sellback as low as it is) just so they could build an army of grunts that actually go where you direct them, give no xp for dying, and can really jack up the enemy base pretty fast when you have 96 of them.   

Reply #2 Top

There lots of assasin AoE spells that destroy grunts :D