[Suggestion] Display Health Bars for both Citadels in UI

Hi all,

A comman problem I keep having is that the match ends very suddenly if I am not paying attention to the enemies or my own Citadel. This has left me in situations where I have been pondering around the other side of the map when I should be defending my Citadel. I thought a way to solve this is problem is to have both health bars displayed/ intergrated into the UI so people can keep track of whats happening and whos winning.

Best reguards,

Mister Gale

1,159 views 6 replies
Reply #1 Top

It would be helfull and war rank progress would be handy.

Reply #2 Top

Could be like the domination bar in World in Conflict, or something like that.

Reply #3 Top

This is a good idea.

Reply #4 Top

A good suggestion. Whichever objective is prioritised in each game mode should be clearly displayed in the UI.

Reply #5 Top

good suggestion, in a game called unreal tournament 3 or ut3 they had something like this. It was a shooter game but it had the health of your reactor and your enemy's reactor. when your reactor gets destroyed u lose and this was very usefull so u can just look up and see were u are needed.

Reply #6 Top

I like this