Galaxy forge issue! Adding an item from a new race on a planet but race not showing up!

Hey all,

So I've got my Nephil race who cant colonise,etc...

ok so the general idea is having them start on dead asteroid with a "homeworld ship" (actually a planetmodule) which woiuld grant planet 100% bombing reduction (ie. immune till homeworld is destroyed)...now Im trying to add this in galaxy forge and its not letting me!

I mean, I have my dead asteroid, but when I go under properties to add an entity to the dead asteroid, I only get the modules and ships of 3 vanilla races..:( so anyone know which file or what i must do to make galaxy recognise the new files!!!

 

PLZZZZZZ..thank you very much

Justin S.

2,330 views 8 replies
Reply #1 Top

If you want to add new items to the galaxy forge, you need to modify the GalaxySenarioDef file in both the galaxy forge folder and the game info folder of the mod you're using. Add your new ship to the planetItemtype section in both files and it should work.

Reply #2 Top

wait......Your Nephil race doesn't colonize????

 

IDEA STEALLER!!!!

lol, couse I think as you know, my pirates do not colonize eather.

Reply #3 Top

LLOOOL man..my race has been in progress for 4 months so I think its more the other way round ;)!!

LOOOL

Reply #4 Top

My pirates have been around since sins 1.05

Only recently i decided to upgrade them

:P  

 

Reply #5 Top

Well in the meantime...things have changed!!!! LOL

Anyhow Nephil and Pirates are two WAYYYY different projects with the only similarity that both cannot colonise :) so lets leave it their! They both have an equal right to leave wouldnt you agree :) LOOOL!

Justin S.

Reply #6 Top

My pirates have only one thing to say...

"Plunder and booty off the port bow!"

Reply #7 Top

booty
End of quote

I really only read this word...

Reply #8 Top

Sry, no way around Pirate Slang.

 

I know, your not the first to say something about that.....