[BUG] Tower/Structure Hesitation
Distinct from pathing problem...
Tower/Structure Hesitation
Often after I command the Demigod to attack a proximal structure, he/she/it hesitates for about a full second or two before actually engaging the target. This is not the aforementioned inability to path to a target, it is something distinct, to the best of my observation.
Supplementarily, if I command The Rook to Hammer Slam a structure which he is still hesitating to attack, his hammer often falls to the side of the building, delivering only concussive wave damage to it. Whether that has significance or not I do not know. I bet it does. Curiously, this may apply to Hammer Slamming entities as well, if I attempt such before I have executed at least a single normal attack upon them; not 100% sure about this.