modding upgrade requirements

hi, as the title states i would like to mod the files that list the required expirience points needed to upgrade the ships. to do this i would like to know which file these are in and how to convert a entity file into a text file and then back agian. thanx for the help

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Reply #1 Top

well, your explanation is not that great but i think i get what you mean. first of all, download Forge Tools, it contains all the english files that you can modify. Second of all find the file called Gameplay.constants then modify the green part of the folowing (i highlighted all tect up to the end of what you want to find)

TXT
GameplayConstants
    pingTime 10
    zoomDistanceLevel0ScalarForPlanets 1.5
    zoomDistanceLevel0ScalarForNonPlanets 5.0
    zoomDistanceLevel0 1000
    zoomDistanceLevel1 65000
    zoomDistanceLevel2 4000000
    nearFarThreshold 180000
    baseHyperspaceRange 1000000.0
    jumpAngle 45
    timeForPeaceTreatyCooldown 100
    EconomyData
        DefaultSalvageRefundPercent 0.30
        bountyPerExperiencePointMin 6
        bountyPerExperiencePointMax 41
        bountyThresholdMin 3000
        bountyThresholdMax 63000
        percOfBuildTimeForScuttleTime .5
        buildCountSmallPerButtonPress 1
        buildCountLargePerButtonPress 5
        minTimeBetweenResourcePickUps 90.0
    PlanetData
        allegiancePassiveGainRate 0.000347222
        allegiancePassiveLossRate -0.000347222
        allegianceFriendlyMaxGainRate 0.000694444
        allegianceEnemyMaxLossRate -0.000694444
        allegianceGainFromCultureMax 0.1
        startingPopulationPercOfMax 0.5
        healthOnColonize 200.0
        healthRegenRatePercWhenBombed .000
        nearPlacementDistOffset 0
        farPlacementDistOffset 9000
        placementRadiusOffset 100
        considerBeingBombedTimeForHealthRegen 20
        considerBeingBombedTimeForPopulationGrowth 240
        populationGrowthPercWhenBombed 0.50
        minPropagatedCultureRate 0.005
        culturePropagationPerc .5
        cultureDecayRate -0.4
        moduleConstructorRespawnTime 30
        moduleConstructorRespawnTimeWithEnemies 300
        baseTaxRatePerPopulation 0.025
        planetBaseAllegianceAtDistanceCount 11
        allegiance 1.00
        allegiance 0.90
        allegiance 0.80
        allegiance 0.70
        allegiance 0.55
        allegiance 0.40
        allegiance 0.25
        allegiance 0.25
        allegiance 0.25
        allegiance 0.25
        allegiance 0.25
        planetCultureTakeOverPercWarning 0.1
        experienceGainedForDestroying 400.0
        scuttleTime 60.0
    CapitalShipData
        ExperienceLevelData:0
            ExperienceNeededForNextLevel 200.0
            ExperienceGainedForDestroying 60.0
            UpgradePriceForNextLevel 1250.0
        ExperienceLevelData:1
            ExperienceNeededForNextLevel 500.0
            ExperienceGainedForDestroying 80.0
            UpgradePriceForNextLevel 1500.0
        ExperienceLevelData:2
            ExperienceNeededForNextLevel 900.0
            ExperienceGainedForDestroying 110.0
            UpgradePriceForNextLevel 1750.0
        ExperienceLevelData:3
            ExperienceNeededForNextLevel 1500.0
            ExperienceGainedForDestroying 150.0
            UpgradePriceForNextLevel 2000.0
        ExperienceLevelData:4
            ExperienceNeededForNextLevel 2300.0
            ExperienceGainedForDestroying 200.0
            UpgradePriceForNextLevel 4000.0
        ExperienceLevelData:5
            ExperienceNeededForNextLevel 3300.0
            ExperienceGainedForDestroying 260.0
            UpgradePriceForNextLevel 2400.0
        ExperienceLevelData:6
            ExperienceNeededForNextLevel 4500.0
            ExperienceGainedForDestroying 310.0
            UpgradePriceForNextLevel 2600.0
        ExperienceLevelData:7
            ExperienceNeededForNextLevel 6000.0
            ExperienceGainedForDestroying 390.0
            UpgradePriceForNextLevel 2800.0
        ExperienceLevelData:8
            ExperienceNeededForNextLevel 7800.0
            ExperienceGainedForDestroying 480.0
            UpgradePriceForNextLevel 3000.0
        ExperienceLevelData:9
            ExperienceNeededForNextLevel 0.0
            ExperienceGainedForDestroying 580.0
            UpgradePriceForNextLevel 0.0
        LevelUpEffectName "CapitalShip_LevelUp"
        LevelUpEffectSoundID "CAPITALSHIP_LEVELUP"
        PurchaseNextLevelTime 90
        neutralPlanetCultureRepelRateMultiplier 0.5
        enemyPlanetCultureRepelRateMultiplier 0.0

 

make note that only capital ships can have levels.