'smoothing a mod'

Hello all,

I've been working on various models lately and I wanted to know how to 'smoothen sides'. For example, I'm building a saucer-like vessel using primarily of almost completely flattened circles which continously grow as a base...

It gives a very good result but you see each poly as being like a stair ...  .01 bigger than the previous poly..but nevertheless they give the stair like pattern (damn repeated myself).

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<=== this is how it is currently (imagine them being touching) and what I'm trying to do is smoothen them in order to create the shiny smooth feel of other ships (damn..I just love the word smooth)

Please..I need this!

Thank you!                 

1,218 views 3 replies
Reply #1 Top

Check out this thread. Scroll down a bit, I've posted a little tutorial on making smooth shapes in XSI and I think the original OP had the same problem as you.

Reply #2 Top

Thanks ManShOOter...I did go on it...the problem is exactly the same, but I still don't get the Curve cutting technique..though it looks like it could be a lifesaver in time and model quality! I really dont get it.... I'm sorry :(

Reply #3 Top

Actually ManShooter!

Excuse my answering too quickly..had some screwed up settings... So I did try it...and you know what!!!

YYYYYYYYYOOOOOOOOOOOUUUUUU RRRRRRUUUUUUUUULLLLLLLLLLEEEEEEEEEE!!!!!!!!

This is an incredible time saver....just gotta master it now...(and redo all my starer model...) but damn..Thats a tight technique!