[Bug] Advent Battlecruiser Domination ability doesn't reset targets special abilities

Hi!

A ship that has activated an ability when it's converted retains this ability in activated state forever. It's very annoying for example with Kanrak Assailants when they use Discharging Missiles. So I convert the ship, but can't move it.

Whenever the Domination ability is used on a frigate, the targets abilities should be deactivated!

Just one question: I also noted that sometimes the frigates I convert have some special ability, sometimes they dont't. Does this depend on the opponents  research level?

I uploaded a copy of the savegame here: http://wua.la/%21%21QL/public/bug_assailant_frozen.save

Best regards and thanks for this wonderful game :-)

 

posativ

1,670 views 5 replies
Reply #1 Top

I play Vasari, and in v1.05, sometimes your own assails don't unfreeze.  If you right-click the auto-cast ability to off and then left-click the ability, it should unfreeze.  I can't download your game since I don't have the beta, but try this advice and see if it works.

 

Reply #2 Top

You're sure that you're on the 1.095 beta? I recall one of the patch changes was that playerID changes (such as colonization/ship capture) reset the state of everything to the defaults.

Reply #3 Top

@Annatar11: Impulse shows 1.09a[b].046 installed. Is that the latest version? I activated pre/alpha versions in Impulse and it doesn't notifiy anything.

???

 

Reply #4 Top

Yeah, that's the latest version. Odd.. I could've sworn this was supposed to be fixed :) I guess not!

Reply #5 Top

I'll further confirm that dominated ships in 1.09b still have the annoying habit of following their original fleet and getting destroyed after jumping after them alone.